* Make EntitySystemManager.DependencyCollection inject EntityQuery
* Make BUIs inject systems and entity queries
* Fix import
* We parallelize those
* RIDER I BEG YOU
* Mocked unit tests are my passion
* Perhaps we do not care about fractional milliseconds
* Forgor to make it debug only
* Use Parallel.For instead of ForEach
* Rider I am going to become the joker
* Fix EntMan resolve
* Now with lazy resolve technology
* Use GetOrAdd
Apparently cheat clients have figured out that none of SS14's code does validation against NaN inputs. Uh oh.
IRobustSerializer can now be configured to remove NaN values when reading. This is intended to be set on the server to completely block the issue.
Added "Unsafe" float types that can be used to bypass the new configurable behavior, in case somebody *really* needs NaNs.
An alternative option was to make a "SafeFloat" type, and only apply the sanitization to that. The problem is that would require updating hundreds if not thousands of messages in SS14, and probably significantly confuse contributors on "when use what." Blocking NaNs by default is likely to cause little issues while ensuring the entire exploit is guaranteed impossible.
* WebSocket-based data transfer system
* Move resource downloads/uploads to the new transfer system
Should drastically increase the permitted practical size
* Transfer impl for Lidgren
* Async impl for receive stream
* Use unbounded channel for Lidgren
* Add metrics
* More comments
* Add serverside stream limit to avoid being a DoS vector
* Fix tests
* Oops forgot to actually implement sequence channels in NetMessage
* Doc comment for NetMessage.SequenceChannel
* Release notes
It apparently broke clean builds, as the dependencies aren't in the project asset list or something anymore. I tried to fix this, but it seems impossible to do without relying on .NET SDK internals, as there's no point in the NuGet graph walk process that seems cleanly extensible.
Instead let's just do the much dumber thing: a bunch of .props files for content to import. Hooray!
This also means that I have to go through and *explicitly* disable transitive dependencies everywhere in RT. This thankfully isn't too hard.
Robust.UnitTesting was both ALL tests for RT, and also API surface for content tests.
Tests are now split into separate projects as appropriate, and the API side has also been split off.