metalgearsloth and GitHub
1d0b581982
Revert "Fix sRGB framebuffer in Linux GLES compatibility mode" ( #6954 )
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Revert "Fix sRGB framebuffer in Linux GLES compatibility mode (#6846 )"
This reverts commit 9cefa1167c .
2026-08-09 10:10:17 +00:00
metalgearsloth and GitHub
a2d987f2d6
Fix duplicate chents in state handler ( #6945 )
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* Fix duplicate chents in state handler
This can happen because deletions run after so if the server deletes and adds a chent in the same tick it causes this.
* Fix close button not working on windows
* Fix chent state handling
2026-08-09 04:02:10 +00:00
metalgearsloth and GitHub
b9d9db203c
Fix close button not working on windows ( #6944 )
2026-08-09 11:18:07 +10:00
eoineoineoin and GitHub
5e4996bfe9
Fix "spawn tiles" window UIBox2 errors ( #6932 )
2026-08-08 16:35:56 +10:00
metalgearsloth and GitHub
2750729d34
Release inputs on window focus loss ( #6851 )
2026-08-08 16:32:05 +10:00
metalgearsloth and GitHub
72aa7cdbd1
Grid-fixture refactor ( #6941 )
2026-08-08 16:29:49 +10:00
metalgearsloth and GitHub
1e91594560
Add CVar to mute on unfocus ( #6677 )
2026-08-08 16:18:48 +10:00
6b614203f9
refactor: xml-doc + helper method for audio device display names ( #6733 )
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com >
2026-08-08 16:18:03 +10:00
49515b03f7
Fix all warnings from Dispose on Controls ( #5986 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2026-08-08 15:51:34 +10:00
B_Kirill and GitHub
92bb7e6936
Make rect deletion area align with camera rotation instead of world ( #6811 )
2026-08-08 15:45:49 +10:00
metalgearsloth and GitHub
3dd5b14c4b
Font outline caching + draw batching for outlines ( #6892 )
2026-08-08 15:45:04 +10:00
5d1bc9251c
Move part of Sprite deserialization hook to component init and optimize RSI preloading ( #6911 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2026-08-08 15:44:52 +10:00
IlyaBokovenko and GitHub
480bbb5346
Replays: stream replay history from disk instead of holding the whole replay in RAM ( #6902 )
2026-08-08 15:41:54 +10:00
metalgearsloth and GitHub
662a701ae1
MapSystem iterator cleanups ( #6843 )
2026-08-08 15:36:04 +10:00
metalgearsloth and GitHub
d97a89b9f2
Add polygon occluders ( #6831 )
2026-08-07 17:18:52 +10:00
DrSmugleaf and GitHub
22d01166ff
Rewrite ReflectionManager, make SerializationManager use it ( #6877 )
2026-08-07 16:49:41 +10:00
eoineoineoin and GitHub
5ecdae3588
Fix animations on DefaultWindow ( #6933 )
2026-08-07 16:40:55 +10:00
DoubleHypercube and GitHub
1f65b9a593
Add support for Sun Microsystems Help through Cut keys ( #6922 )
2026-08-07 00:23:58 +10:00
metalgearsloth and GitHub
413c907619
Optimise full state updates ( #6920 )
2026-08-06 22:09:37 +10:00
metalgearsloth and GitHub
fd7c4aa226
Refactor PVS detach queue ( #6921 )
2026-08-06 19:05:26 +10:00
metalgearsloth and GitHub
b2f87a0136
Add EnsureCapacity for gamestates ( #6919 )
2026-08-05 21:38:53 +10:00
Winkarst-cpu and GitHub
a91b8f0571
Fix Discord RPC resetting playtime on rejoin ( #6903 )
2026-08-05 21:05:45 +10:00
metalgearsloth and GitHub
c30fa06286
Fix GameStateBuffer TryAdd count check ( #6917 )
2026-08-05 12:56:10 +10:00
metalgearsloth and GitHub
fe5260953a
Use fastpath for RSI state drawing ( #6895 )
2026-08-05 12:51:22 +10:00
eoineoineoin and GitHub
28fe566e72
Fix WordWrap bugs ( #6908 )
2026-08-05 12:47:11 +10:00
metalgearsloth and GitHub
04217c0e55
Cache texture UVs ( #6894 )
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* Cache texture UVs
O(0) beats doing basic maths operations. Followup work to make some hot drawing paths (fonts + RSIs) use the AtlasTexture methods instead.
* 2026-08-02: Support headless atlas textures
2026-08-02 04:17:07 +00:00
Pok and GitHub
a4d22e4810
Fix Text Outline ( #6889 )
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fix-text-outline
2026-08-02 01:44:10 +00:00
0a4c0d9cdd
Cache PostShader render targets in Clyde ( #6657 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2026-08-01 20:16:41 +10:00
metalgearsloth and GitHub
7f21c749b0
Add multiple post-shader support ( #6817 )
2026-08-01 16:56:24 +10:00
metalgearsloth and GitHub
bc55ae00d6
Box2 + Box2Rotated performance and fixes ( #6668 )
2026-08-01 15:30:41 +10:00
5d053dfabb
Clean up Client ContainerSystem ( #6563 )
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2026-08-01 15:28:35 +10:00
Pok and GitHub
8a9123ab36
Text Outline ( #6832 )
2026-08-01 15:20:59 +10:00
09699f6748
Expose relative mouse mode on windows ( #6865 )
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Co-authored-by: lunarica <lassovira@duck.com >
2026-08-01 15:12:01 +10:00
Winkarst-cpu and GitHub
48aac200a9
Fix server max players count in Discord RPC ( #6863 )
2026-08-01 15:09:33 +10:00
v0idRift and GitHub
9cefa1167c
Fix sRGB framebuffer in Linux GLES compatibility mode ( #6846 )
2026-07-29 23:15:33 +10:00
Princess Cheeseballs
cc25994d07
ok unfuck my shit up
2026-07-24 15:45:27 -07:00
Princess Cheeseballs
1dcdbd8742
just fuck my shit up fam
2026-07-24 15:36:31 -07:00
metalgearsloth and GitHub
ac13da4328
Add chunk entities ( #6705 )
2026-07-24 19:02:55 +10:00
pathetic meowmeow and GitHub
bbfd27d78f
XamlX upgrade ( #6288 )
2026-07-24 19:00:35 +10:00
mirrorcult and GitHub
1d66938afe
Expose cvar for changing doppler factor + lower default doppler factor ( #6841 )
2026-07-24 12:58:05 +10:00
metalgearsloth and GitHub
2f6839f4e3
PredictedQueueDel fix attempt ( #6688 )
2026-07-24 00:26:36 +10:00
metalgearsloth and GitHub
9f32ee3584
Add event for SplitContainer being changed ( #6659 )
2026-07-24 00:14:15 +10:00
5e79016217
Illumination measuring system to determine how "lit up" entities are ( #5574 )
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Co-authored-by: ElectroJr <leonsfriedrich@gmail.com >
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com >
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com >
2026-07-23 23:09:22 +10:00
metalgearsloth and GitHub
e89668c212
Cache pending reapply component net ids ( #6825 )
2026-07-20 20:08:26 +10:00
metalgearsloth and GitHub
b8c456e6de
Optimise game state component change lookups ( #6826 )
2026-07-20 20:08:07 +10:00
metalgearsloth and GitHub
55e25ba20c
Optimise game state entity resolution ( #6824 )
2026-07-20 20:07:47 +10:00
metalgearsloth and GitHub
537c4cb02f
Fix sprite jittering ( #6805 )
2026-07-18 15:40:00 +10:00
rebaserHEAD and GitHub
7089bd7a69
Tracy: Add entity rendering profiling zones ( #6714 )
2026-07-18 13:08:04 +10:00
metalgearsloth and GitHub
7b4f159474
Optimise PVS broadphase leaves ( #6810 )
2026-07-18 13:03:26 +10:00
Whatstone and GitHub
7c7d1ae451
Cleanup: Warning resolution/suppression ( #6721 )
2026-07-16 19:43:54 +10:00