Commit Graph
6 Commits
Author SHA1 Message Date
PJB3005 602d7833a1 Initial macOS WebView support
This is a gigantic kerfuffle because Chromium expects a very specific directory & app bundle layout. Have to change a bunch of resource loading code to account for content development being launched from an app bundle, and also had to make automatic MSBuild tooling & a python script to generate such an app bundle
2025-11-09 00:06:16 +01:00
Pieter-Jan BriersandGitHub e34935c9e2 TextEdit control & a bunch of other stuff (#3436) 2022-11-12 03:12:49 +01:00
Vera Aguilera PuertoandGitHub c06707d519 Adds ServerOptions, improve GameControllerOptions, fix engine integration tests (#1844)
* Adds ServerOptions, improve GameControllerOptions, fix engine integration tests

* Do component auto-registration in engine integration tests by default

* Fix integration tests on content, register components ONLY if not contentstarted or options are null

* Add integration test for engine integration tests working correctly

* Move cvar overrides out of content and into engine.
2021-07-03 15:19:46 +02:00
Pieter-Jan BriersandGitHub 8efffc471d Multi-window support (#1713) 2021-05-02 14:05:50 +02:00
Vera Aguilera PuertoandGitHub 8bd1e72e9f Adds GameController options for games using RobustToolbox as a library. (#1711) 2021-04-23 00:05:42 +02:00
AcruidandGitHub 2183cd7ca1 Massive Namespace Cleanup (#1544)
* Removed the Interfaces folder.
* All objects inside the GameObjects subfolders are now in the GameObjects namespace.
* Added a Resharper DotSettings file to mark the GameObjects subfolders as not providing namespaces.
* Simplified Robust.client.Graphics namespace.
* Automated remove redundant using statements.
2021-02-10 23:27:19 -08:00