Version: 232.0.0

This commit is contained in:
metalgearsloth
2024-08-29 12:55:51 +10:00
parent b1e13f5b13
commit f659b2b58c
2 changed files with 26 additions and 4 deletions

View File

@@ -1,4 +1,4 @@
<Project>
<!-- This file automatically reset by Tools/version.py -->
<!-- This file automatically reset by Tools/version.py -->

View File

@@ -35,6 +35,29 @@ END TEMPLATE-->
### Breaking changes
*None yet*
### New features
*None yet*
### Bugfixes
*None yet*
### Other
*None yet*
### Internal
*None yet*
## 232.0.0
### Breaking changes
* Obsolete method `AppearanceComponent.TryGetData` is now access-restricted to `SharedAppearanceSystem`; use `SharedAppearanceSystem.TryGetData` instead.
### New features
@@ -44,12 +67,11 @@ END TEMPLATE-->
### Bugfixes
* Fix multithreading bug in ParallelTracker that caused the game to crash randomly.
* Fix BUI interfaces not deep-copying in state handling.
* Add Robust.Xaml.csproj to the solution to fix some XAML issues.
### Other
* Added obsoletion warning for `Control.Dispose()`. New code should not rely on it.
* Reduced the default tickrate to 30 ticks.
* Serialization will now add type tags (`!type:<T>`) for necessary `NodeData` when writing (currently only for `object` nodes).
### Internal