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AI engine changes (#1042)
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@@ -22,6 +22,11 @@ namespace Robust.Server.AI
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/// </summary>
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public virtual void Setup() { }
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/// <summary>
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/// One-Time shutdown when processor is done
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/// </summary>
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public virtual void Shutdown() {}
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/// <summary>
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/// Gives life to the AI.
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/// </summary>
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@@ -37,7 +37,7 @@ namespace Robust.Shared.Utility
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/// KeyValuePair or a custom class and provide corresponding Comparer.
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/// </summary>
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/// <typeparam name="T">Any comparable type, either through a specified Comparer or implementing IComparable<<typeparamref name="T"/>></typeparam>
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internal sealed class PriorityQueue<T> : ICollection<T>
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public sealed class PriorityQueue<T> : ICollection<T>
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{
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private readonly IComparer<T> _comparer;
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private T[] _heap;
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