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https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
Remove ScreenToWorld (#1114)
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@@ -729,12 +729,18 @@ namespace Robust.Client.Console.Commands
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var inputMan = IoCManager.Resolve<IInputManager>();
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var eyeMan = IoCManager.Resolve<IEyeManager>();
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var mousePos = eyeMan.ScreenToWorld(inputMan.MouseScreenPosition);
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var mousePos = eyeMan.ScreenToMap(inputMan.MouseScreenPosition);
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var grid = (IMapGridInternal)mapMan.GetGrid(mousePos.GridID);
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if (!mapMan.TryFindGridAt(mousePos, out var grid))
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{
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console.AddLine("No grid under your mouse cursor.");
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return false;
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}
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var chunkIndex = grid.LocalToChunkIndices(mousePos);
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var chunk = grid.GetChunk(chunkIndex);
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var internalGrid = (IMapGridInternal)grid;
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var chunkIndex = grid.LocalToChunkIndices(grid.MapToGrid(mousePos));
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var chunk = internalGrid.GetChunk(chunkIndex);
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console.AddLine($"worldBounds: {chunk.CalcWorldBounds()} localBounds: {chunk.CalcLocalBounds()}");
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return false;
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@@ -3,6 +3,7 @@ using Robust.Client.Graphics.ClientEye;
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using Robust.Client.Graphics.Drawing;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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namespace Robust.Client.Placement.Modes
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{
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@@ -24,7 +25,9 @@ namespace Robust.Client.Placement.Modes
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{
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const int ppm = EyeManager.PixelsPerMeter;
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var viewportSize = (Vector2)pManager._clyde.ScreenSize;
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var position = pManager.eyeManager.ScreenToWorld(Vector2.Zero);
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var position = pManager.eyeManager.ScreenToMap(Vector2.Zero);
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var gridstartx = (float) Math.Round(position.X / snapSize, MidpointRounding.AwayFromZero) * snapSize;
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var gridstarty = (float) Math.Round(position.Y / snapSize, MidpointRounding.AwayFromZero) * snapSize;
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var gridstart = pManager.eyeManager.WorldToScreen(
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@@ -2,6 +2,7 @@
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Client.Graphics.Drawing;
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using Robust.Shared.Utility;
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namespace Robust.Client.Placement.Modes
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{
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@@ -20,7 +21,9 @@ namespace Robust.Client.Placement.Modes
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if (onGrid)
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{
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var viewportSize = (Vector2)pManager._clyde.ScreenSize;
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var position = pManager.eyeManager.ScreenToWorld(Vector2.Zero);
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var position = pManager.eyeManager.ScreenToMap(Vector2.Zero);
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var gridstart = pManager.eyeManager.WorldToScreen(new Vector2( //Find snap grid closest to screen origin and convert back to screen coords
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(float)(Math.Round(position.X / snapSize - 0.5f, MidpointRounding.AwayFromZero) + 0.5f) * snapSize,
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(float)(Math.Round(position.Y / snapSize - 0.5f, MidpointRounding.AwayFromZero) + 0.5f) * snapSize));
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@@ -217,7 +217,12 @@ namespace Robust.Client.Placement
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protected GridCoordinates ScreenToCursorGrid(ScreenCoordinates coords)
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{
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return pManager.eyeManager.ScreenToWorld(coords.Position);
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var mapCoords = pManager.eyeManager.ScreenToMap(coords.Position);
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if (!pManager.MapManager.TryFindGridAt(mapCoords, out var grid))
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{
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grid = pManager.MapManager.GetDefaultGrid(mapCoords.MapId);
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}
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return grid.MapToGrid(mapCoords);
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}
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}
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}
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