Add gridtilelookup debugger back in (#1792)

Was reverted from the broadphase PR.
This commit is contained in:
metalgearsloth
2021-06-01 11:58:44 +10:00
committed by GitHub
parent ea00ccb34f
commit d46ea9c9ba
3 changed files with 183 additions and 0 deletions

View File

@@ -0,0 +1,134 @@
#if DEBUG
using System;
using System.Text;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Robust.Client.GameObjects
{
internal sealed class DebugGridTileLookupSystem : EntitySystem
{
[Dependency] private readonly IEyeManager _eyeManager = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
public bool Enabled
{
get => _enabled;
set
{
if (_enabled == value) return;
_enabled = value;
if (_enabled)
{
_label.Visible = true;
LastTile = default;
}
else
{
_label.Text = null;
_label.Visible = false;
}
}
}
private bool _enabled;
private (GridId Grid, Vector2i Indices) LastTile;
// Label and shit that follows cursor
private Label _label = new()
{
Visible = false,
};
public override void Initialize()
{
base.Initialize();
SubscribeNetworkEvent<SendGridTileLookupMessage>(HandleSentEntities);
IoCManager.Resolve<IUserInterfaceManager>().StateRoot.AddChild(_label);
}
public override void Shutdown()
{
base.Shutdown();
UnsubscribeNetworkEvent<SendGridTileLookupMessage>();
IoCManager.Resolve<IUserInterfaceManager>().StateRoot.RemoveChild(_label);
}
private void RequestEntities(GridId gridId, Vector2i indices)
{
if (gridId == GridId.Invalid) return;
RaiseNetworkEvent(new RequestGridTileLookupMessage(gridId, indices));
}
private void HandleSentEntities(SendGridTileLookupMessage message)
{
if (!Enabled) return;
var text = new StringBuilder();
text.AppendLine($"GridId: {LastTile.Grid}, Tile: {LastTile.Indices}");
for (var i = 0; i < message.Entities.Count; i++)
{
var uid = message.Entities[i];
if (!EntityManager.TryGetEntity(uid, out var entity)) continue;
text.AppendLine(entity.ToString());
}
_label.Text = text.ToString();
}
public override void FrameUpdate(float frameTime)
{
base.FrameUpdate(frameTime);
if (!Enabled) return;
var mousePos = _inputManager.MouseScreenPosition;
var worldPos = _eyeManager.ScreenToMap(mousePos);
GridId gridId;
Vector2i tile;
if (_mapManager.TryFindGridAt(worldPos, out var grid))
{
gridId = grid.Index;
tile = grid.WorldToTile(worldPos.Position);
}
else
{
gridId = GridId.Invalid;
tile = new Vector2i((int) MathF.Floor(worldPos.Position.X), (int) MathF.Floor(worldPos.Position.Y));
}
LayoutContainer.SetPosition(_label, mousePos.Position);
if ((gridId, tile).Equals(LastTile)) return;
_label.Text = null;
LastTile = (gridId, tile);
RequestEntities(gridId, tile);
}
}
internal sealed class RequestTileEntities : IConsoleCommand
{
public string Command => "tilelookup";
public string Description => "Used for debugging GridTileLookupSystem";
public string Help => $"{Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
EntitySystem.Get<DebugGridTileLookupSystem>().Enabled ^= true;
}
}
}
#endif

View File

@@ -208,6 +208,10 @@ namespace Robust.Server.GameObjects
public override void Initialize()
{
base.Initialize();
#if DEBUG
SubscribeNetworkEvent<RequestGridTileLookupMessage>(HandleRequest);
#endif
SubscribeLocalEvent<MoveEvent>(HandleEntityMove);
SubscribeLocalEvent<EntityInitializedMessage>(HandleEntityInitialized);
SubscribeLocalEvent<EntityDeletedMessage>(HandleEntityDeleted);
@@ -225,6 +229,14 @@ namespace Robust.Server.GameObjects
_mapManager.TileChanged -= HandleTileChanged;
}
#if DEBUG
private void HandleRequest(RequestGridTileLookupMessage message, EntitySessionEventArgs args)
{
var entities = GetEntitiesIntersecting(message.GridId, message.Indices).Select(e => e.Uid).ToList();
RaiseNetworkEvent(new SendGridTileLookupMessage(message.GridId, message.Indices, entities), args.SenderSession.ConnectedClient);
}
#endif
private void HandleEntityInitialized(EntityInitializedMessage message)
{
HandleEntityAdd(message.Entity);

View File

@@ -0,0 +1,37 @@
#if DEBUG
using System;
using System.Collections.Generic;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
namespace Robust.Shared.GameObjects
{
[Serializable, NetSerializable]
public sealed class RequestGridTileLookupMessage : EntityEventArgs
{
public GridId GridId;
public Vector2i Indices;
public RequestGridTileLookupMessage(GridId gridId, Vector2i indices)
{
GridId = gridId;
Indices = indices;
}
}
[Serializable, NetSerializable]
public sealed class SendGridTileLookupMessage : EntityEventArgs
{
public GridId GridId;
public Vector2i Indices;
public List<EntityUid> Entities { get; }
public SendGridTileLookupMessage(GridId gridId, Vector2i indices, List<EntityUid> entities)
{
Entities = entities;
}
}
}
#endif