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Fix physics forces not autoclearing (#5978)
* Fix physics forces not autoclearing * Changes
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@@ -87,18 +87,6 @@ public sealed class GridReparentVelocity_Test
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return obj;
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}
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[TearDown]
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public void Teardown()
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{
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_entManager.DeleteEntity(_gridUid);
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_gridUid = default!;
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_entManager.DeleteEntity(_objUid);
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_objUid = default!;
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_mapSystem.DeleteMap(_mapId);
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_mapId = default!;
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_entManager.DeleteEntity(_mapUid);
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}
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// Moves an object off of a moving grid, checks for conservation of linear velocity.
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[Test]
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public void TestLinearVelocityOnlyMoveOffGrid()
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