mirror of
https://github.com/space-wizards/RobustToolbox.git
synced 2026-02-15 03:30:53 +01:00
Allow scaling the line height of a RichTextLabel
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@@ -42,6 +42,7 @@ END TEMPLATE-->
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* You can now specify CVar overrides via environment variable with the `ROBUST_CVAR_*` prefix. For example `ROBUST_CVAR_game__hostname=foobar` would set the appropriate CVar. Double underscores in the environment variable name are replaced with ".".
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* Added non-generic variant of `GetCVar` to `IConfigurationManager`.
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* Control layout properties such as `Margin` can now be set via style sheets.
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* Distance between lines of a `RichTextLabel` can now be modified with `LineHeightScale`.
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### Bugfixes
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@@ -6,6 +6,7 @@ using Robust.Client.UserInterface.RichText;
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using Robust.Shared.IoC;
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using Robust.Shared.Maths;
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using Robust.Shared.Utility;
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using Robust.Shared.ViewVariables;
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namespace Robust.Client.UserInterface.Controls
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{
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@@ -16,6 +17,26 @@ namespace Robust.Client.UserInterface.Controls
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private FormattedMessage? _message;
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private RichTextEntry _entry;
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private float _lineHeightScale = 1;
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private bool _lineHeightOverride;
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[ViewVariables(VVAccess.ReadWrite)]
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public float LineHeightScale
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{
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get
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{
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if (!_lineHeightOverride && TryGetStyleProperty(nameof(LineHeightScale), out float value))
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return value;
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return _lineHeightScale;
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}
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set
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{
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_lineHeightScale = value;
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_lineHeightOverride = true;
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InvalidateMeasure();
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}
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}
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public RichTextLabel()
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{
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@@ -47,7 +68,7 @@ namespace Robust.Client.UserInterface.Controls
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}
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var font = _getFont();
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_entry.Update(font, availableSize.X * UIScale, UIScale);
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_entry.Update(font, availableSize.X * UIScale, UIScale, LineHeightScale);
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return new Vector2(_entry.Width / UIScale, _entry.Height / UIScale);
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}
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@@ -61,7 +82,7 @@ namespace Robust.Client.UserInterface.Controls
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return;
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}
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_entry.Draw(handle, _getFont(), SizeBox, 0, new MarkupDrawingContext(), UIScale);
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_entry.Draw(handle, _getFont(), SizeBox, 0, new MarkupDrawingContext(), UIScale, LineHeightScale);
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}
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[Pure]
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@@ -71,7 +71,8 @@ namespace Robust.Client.UserInterface
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/// <param name="defaultFont">The font being used for display.</param>
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/// <param name="maxSizeX">The maximum horizontal size of the container of this entry.</param>
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/// <param name="uiScale"></param>
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public void Update(Font defaultFont, float maxSizeX, float uiScale)
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/// <param name="lineHeightScale"></param>
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public void Update(Font defaultFont, float maxSizeX, float uiScale, float lineHeightScale = 1)
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{
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// This method is gonna suck due to complexity.
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// Bear with me here.
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@@ -159,7 +160,7 @@ namespace Robust.Client.UserInterface
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if (!context.Font.TryPeek(out var font))
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font = defaultFont;
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src.Height += font.GetLineHeight(uiScale);
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src.Height += GetLineHeight(font, uiScale, lineHeightScale);
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}
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}
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}
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@@ -170,7 +171,8 @@ namespace Robust.Client.UserInterface
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UIBox2 drawBox,
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float verticalOffset,
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MarkupDrawingContext context,
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float uiScale)
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float uiScale,
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float lineHeightScale = 1)
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{
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context.Clear();
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context.Color.Push(_defaultColor);
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@@ -197,7 +199,7 @@ namespace Robust.Client.UserInterface
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if (lineBreakIndex < LineBreaks.Count &&
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LineBreaks[lineBreakIndex] == globalBreakCounter)
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{
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baseLine = new Vector2(drawBox.Left, baseLine.Y + font.GetLineHeight(uiScale) + controlYAdvance);
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baseLine = new Vector2(drawBox.Left, baseLine.Y + GetLineHeight(font, uiScale, lineHeightScale) + controlYAdvance);
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controlYAdvance = 0;
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lineBreakIndex += 1;
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}
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@@ -216,7 +218,7 @@ namespace Robust.Client.UserInterface
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control.Position = new Vector2(baseLine.X * invertedScale, (baseLine.Y - defaultFont.GetAscent(uiScale)) * invertedScale);
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control.Measure(new Vector2(Width, Height));
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var advanceX = control.DesiredPixelSize.X;
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controlYAdvance = Math.Max(0f, (control.DesiredPixelSize.Y - font.GetLineHeight(uiScale)) * invertedScale);
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controlYAdvance = Math.Max(0f, (control.DesiredPixelSize.Y - GetLineHeight(font, uiScale, lineHeightScale)) * invertedScale);
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baseLine += new Vector2(advanceX, 0);
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}
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}
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@@ -242,5 +244,11 @@ namespace Robust.Client.UserInterface
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tag.PopDrawContext(node, context);
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return tag.TextAfter(node);
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}
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private static int GetLineHeight(Font font, float uiScale, float lineHeightScale)
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{
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var height = font.GetLineHeight(uiScale);
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return (int)(height * lineHeightScale);
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}
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}
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}
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