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@@ -235,12 +235,11 @@ namespace Robust.Shared.Timing
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// update out of the simulation
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simFrameEvent = new FrameEventArgs((float) _timing.FrameTime.TotalSeconds);
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#if EXCEPTION_TOLERANCE
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try
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#endif
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{
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Update?.Invoke(this, simFrameEvent);
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Update?.Invoke(this, realFrameEvent);
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}
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#if EXCEPTION_TOLERANCE
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catch (Exception exp)
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