Fixed incmd command (#5192)

* Fixed incmd command

* Change `HandleInputCommand` argument type

* Localize console errors

* Why is input code even like this
This commit is contained in:
Tornado Tech
2024-06-05 16:32:56 +10:00
committed by GitHub
parent a3a90154a4
commit 3e3cd0e257
3 changed files with 85 additions and 19 deletions

View File

@@ -9,6 +9,7 @@ cmd-parse-failure-float = {$arg} is not a valid float.
cmd-parse-failure-bool = {$arg} is not a valid bool.
cmd-parse-failure-uid = {$arg} is not a valid entity UID.
cmd-parse-failure-mapid = {$arg} is not a valid MapId.
cmd-parse-failure-enum = {$arg} is not a {$enum} Enum.
cmd-parse-failure-grid = {$arg} is not a valid grid.
cmd-parse-failure-entity-exist = UID {$arg} does not correspond to an existing entity.
cmd-parse-failure-session = There is no session with username: {$username}

View File

@@ -20,6 +20,7 @@ namespace Robust.Client.GameObjects
/// </summary>
public sealed class InputSystem : SharedInputSystem, IPostInjectInit
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IClientGameStateManager _stateManager = default!;
@@ -82,18 +83,35 @@ namespace Robust.Client.GameObjects
}
}
// send it off to the server
var clientMsg = (ClientFullInputCmdMessage)message;
var fullMsg = new FullInputCmdMessage(
clientMsg.Tick,
clientMsg.SubTick,
(int)clientMsg.InputSequence,
clientMsg.InputFunctionId,
clientMsg.State,
GetNetCoordinates(clientMsg.Coordinates),
clientMsg.ScreenCoordinates)
var clientMsg = message switch
{
Uid = GetNetEntity(clientMsg.Uid)
ClientFullInputCmdMessage clientInput => clientInput,
FullInputCmdMessage fullInput => new ClientFullInputCmdMessage(
fullInput.Tick,
fullInput.SubTick,
fullInput.InputFunctionId,
GetCoordinates(fullInput.Coordinates),
fullInput.ScreenCoordinates,
fullInput.State,
GetEntity(fullInput.Uid)),
_ => throw new ArgumentOutOfRangeException()
};
var fullMsg = message switch
{
FullInputCmdMessage fullInput => fullInput,
ClientFullInputCmdMessage client => new FullInputCmdMessage(
client.Tick,
client.SubTick,
client.InputFunctionId,
clientMsg.State,
GetNetCoordinates(client.Coordinates),
clientMsg.ScreenCoordinates,
GetNetEntity(clientMsg.Uid)
),
_ => throw new ArgumentOutOfRangeException()
};
DispatchInputCommand(clientMsg, fullMsg);
@@ -131,7 +149,7 @@ namespace Robust.Client.GameObjects
_conHost.RegisterCommand("incmd",
"Inserts an input command into the simulation",
"incmd <KeyFunction> <d|u KeyState> <wxPos> <wyPos>",
"incmd <KeyFunction> <KeyState> [wxPos] [wyPos]",
GenerateInputCommand);
}
@@ -147,17 +165,47 @@ namespace Robust.Client.GameObjects
if (_playerManager.LocalEntity is not { } pent)
return;
BoundKeyFunction keyFunction = new BoundKeyFunction(args[0]);
BoundKeyState state = args[1] == "u" ? BoundKeyState.Up: BoundKeyState.Down;
if (args.Length is not (2 or 4))
{
shell.WriteLine(Loc.GetString($"cmd-invalid-arg-number-error"));
return;
}
var pxform = Transform(pent);
var wPos = pxform.WorldPosition + new Vector2(float.Parse(args[2]), float.Parse(args[3]));
var coords = EntityCoordinates.FromMap(pent, new MapCoordinates(wPos, pxform.MapID), _transform, EntityManager);
var keyFunction = new BoundKeyFunction(args[0]);
if (!Enum.TryParse<BoundKeyState>(args[1], out var state))
{
shell.WriteLine(Loc.GetString("cmd-parse-failure-enum", ("arg", args[1]), ("enum", nameof(BoundKeyState))));
return;
}
var wOffset = Vector2.Zero;
if (args.Length == 4)
{
if (!float.TryParse(args[2], out var wX))
{
shell.WriteError(Loc.GetString("cmd-parse-failure-float", ("arg", args[2])));
return;
}
if (!float.TryParse(args[3], out var wY))
{
shell.WriteError(Loc.GetString("cmd-parse-failure-float", ("arg", args[3])));
return;
}
wOffset = new Vector2(wX, wY);
}
var coords = EntityCoordinates.FromMap(pent, _transform.GetMapCoordinates(pent).Offset(wOffset), _transform, EntityManager);
var funcId = _inputManager.NetworkBindMap.KeyFunctionID(keyFunction);
var message = new FullInputCmdMessage(_timing.CurTick, _timing.TickFraction, funcId, state,
GetNetCoordinates(coords), new ScreenCoordinates(0, 0, default), NetEntity.Invalid);
var message = new ClientFullInputCmdMessage(_timing.CurTick,
_timing.TickFraction,
funcId,
coords,
new ScreenCoordinates(0, 0, default),
state,
EntityUid.Invalid);
HandleInputCommand(_playerManager.LocalSession, keyFunction, message);
}

View File

@@ -173,6 +173,23 @@ namespace Robust.Shared.Input
public ClientFullInputCmdMessage(GameTick tick, ushort subTick, KeyFunctionId inputFunctionId) : base(tick, subTick, inputFunctionId)
{
}
public ClientFullInputCmdMessage(
GameTick tick,
ushort subTick,
KeyFunctionId inputFunctionId,
EntityCoordinates coordinates,
ScreenCoordinates screenCoordinates,
BoundKeyState state,
EntityUid uid) : base(tick,
subTick,
inputFunctionId)
{
Coordinates = coordinates;
ScreenCoordinates = screenCoordinates;
State = state;
Uid = uid;
}
}
public interface IFullInputCmdMessage