mirror of
https://github.com/space-wizards/RobustToolbox.git
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Version: 262.0.0
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@@ -1,4 +1,4 @@
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<Project>
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<!-- This file automatically reset by Tools/version.py -->
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<!-- This file automatically reset by Tools/version.py -->
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@@ -35,16 +35,15 @@ END TEMPLATE-->
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### Breaking changes
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* Toolshed commands will now validate that each non-generic command argument is parseable (i.e., has a corresponding type parser). This check can be disabled by explicitly marking the argument as unparseable via `CommandArgumentAttribute.Unparseable`.
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*None yet*
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### New features
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* `ToolshedManager.TryParse` now also supports nullable value types.
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*None yet*
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### Bugfixes
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* Fix `SpriteComponent.Layer.Visible` setter not marking a sprite's bounding box as dirty.
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* The audio params in the passed SoundSpecifier for PlayStatic(SoundSpecifier, Filter, ...) will now be used as a default like other PlayStatic overrides.
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*None yet*
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### Other
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@@ -55,6 +54,25 @@ END TEMPLATE-->
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*None yet*
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## 262.0.0
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### Breaking changes
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* Toolshed commands will now validate that each non-generic command argument is parseable (i.e., has a corresponding type parser). This check can be disabled by explicitly marking the argument as unparseable via `CommandArgumentAttribute.Unparseable`.
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### New features
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* `ToolshedManager.TryParse` now also supports nullable value types.
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* Add an ignoredComponents arg to IsDefault.
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### Bugfixes
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* Fix `SpriteComponent.Layer.Visible` setter not marking a sprite's bounding box as dirty.
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* The audio params in the passed SoundSpecifier for PlayStatic(SoundSpecifier, Filter, ...) will now be used as a default like other PlayStatic overrides.
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* Fix windows not saving their positions correctly when their x position is <= 0.
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* Fix transform state handling overriding PVS detachment.
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## 261.2.0
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### New features
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