Make RaiseMoveEvent internal (#5918)

I don't think content should really be calling this tbh.
This commit is contained in:
metalgearsloth
2025-05-27 19:45:04 +10:00
committed by GitHub
parent 181a5ef0b4
commit 01979c451d

View File

@@ -263,7 +263,7 @@ namespace Robust.Shared.GameObjects
return true;
}
public void RaiseMoveEvent(
internal void RaiseMoveEvent(
Entity<TransformComponent, MetaDataComponent> ent,
EntityUid oldParent,
Vector2 oldPosition,