Aearo-Deepwater fc995820df Ironsands Structures (#39793)
* Add 6 new ironsand tiles

Ironsand plating and ironsand tile are based on the asteroid plating and
asteroid tile tiles. Ironsand concrete tiles are based on the concrete
and gray concrete tiles. Packed ironsand is slightly based on smooth gray
concrete, but mostly original.

* Add ironsand cobble wall

* Finish adding tile objects for ironsand concrete tiles

Includes inhands, even though the other concrete tiles don't even have
'em.

* Add cutter recipes for ironsand concrete

I'm sad that I can't require iron ore for these recipes. Iron ore can't
go in a cutter, though, and changing that seems like it'd be more
complicated than it's worth. Assuming I don't just make the thing accept
any and all ores, which... um.

* Delete temporary .swp file that shouldn't have been in the repo to begin with

* Add ironsand pavement tile

* Add ironsand stone door

* Add ironsandstone walls

* Improve packed ironsand texture

* Add ironsand step

* Add ironsand step corner

* Add three mysterious, runed pillars

* Lighten ironsand wall border

* Replace art for paved ironsand

* Make steps more closely match paved ironsand tiles

* Increase border contrast of ironstone door

* Add fake "astro-" versions of ironsand tiles

* Add second tall pillar sprite

* Add prototype for second tall statue

* Make astro-ironsand researchable and latheable

* Update corner step texture to match straight steps

* Add corner steps that go the other way

* Add door variant to match cobbled ironsand wall

* Fix license for ironsand step sprites

* Darken ironsandstone walls for better contrast

* Update ironstone doors to match walls and be more distinct

* Remove merge conflict detritus

* Fix duplicate component

* Update tile stack prototypes

* Add detail to copyright info

* Improve ironstone wall and door destruction

* Normalize ironsand statue prototypes

* Normalize ironsand tile object prototypes

* Move ironsand plating in with the rest of the plating tiles

* Remove .gitignore additions

I might just make a new PR just for this, though. I'm very tempted.

* Add sound effect to ironsand step destruction

* Add abstract base class to stairs and steps

* Remove redundant destruction trigger behavior from cardboard door

* Add destruction behavior to ironsand statues

* Fix up ironsand step prototypes

* Remove redundant bits from ironsandstone wall prototypes

* Remove ironstone door crush behavior

* Add individual ironstone statue bounding boxes

* Make ironstone statues shootable

* Tweak ironsand statue bounding boxes
2026-01-03 06:54:00 +00:00
2026-01-03 06:54:00 +00:00
2025-12-17 22:00:57 +00:00
2025-12-17 22:00:57 +00:00
2025-12-31 10:59:47 +00:00
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2025-10-28 10:27:07 +00:00

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Documentation/Wiki

Our docs site has documentation on SS14's content, engine, game design, and more.
Additionally, see these resources for license and attribution information:

We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language, consider creating a fork or contributing to a fork.

AI-generated contributions disclaimer

This project does not accept low-effort or wholesale AI-generated contributions. Examples include, but are not limited to:

  • Any code (including yaml) generated by tools like GitHub Copilot, ChatGPT, or similar.
  • AI-created artwork, sound files, or other assets.
  • Auto-generated documentation, issue reports or pull request descriptions.

Exceptions to this are simple tools like Rider's single-line completion feature.

Building

  1. Clone this repo:
git clone https://github.com/space-wizards/space-station-14.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:
cd space-station-14
python RUN_THIS.py
  1. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

License

All code for the content repository is licensed under the MIT license.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and copyright specified in the metadata file. For example, see the metadata for a crowbar.

Note

Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.

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