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Fix atmos byte cast
Thanks rider
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@@ -739,7 +739,7 @@ namespace Content.Server.Atmos
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}
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else
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{
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Hotspot.State = Hotspot.Volume > Atmospherics.CellVolume * 0.4f ? 2 : 1;
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Hotspot.State = (byte) (Hotspot.Volume > Atmospherics.CellVolume * 0.4f ? 2 : 1);
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}
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if (Hotspot.Temperature > MaxFireTemperatureSustained)
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