42052 Commits

Author SHA1 Message Date
PJBot
a41101e8da Automatic changelog update 2025-12-30 21:53:29 +00:00
OnyxTheBrave
3cc79c223a Chemmaster Pill Source (#40121)
* Buttons and basic internal data

* The buttons DO something

* it works?!!

* I hate predictions

* 5000 monkeys on typewritters

* who let the monkeys code?

* Localizations

* waiter, more commits please

* Not going insane (this is a lie)

* last one I SWEAR

* Some improvements ported from Moff

* clean it up a little

* one more cleanup

* The chemmaster is not a mime

* Fix my mistakes + address the other review

* Point to what chemmaster is broken, and why it's broken

* ChemMasterComponent changes

* Margin for packaging source

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-30 21:34:54 +00:00
mikey
d61ecd3d50 Align detective stamp with rest of stamps (lower by 2 pixels) (#42177)
move detective stamp down 2 pixels
2025-12-30 21:05:13 +00:00
PJBot
56462d0cb1 Automatic changelog update 2025-12-29 22:50:34 +00:00
0-Anon
fb17257562 Ammonia restores Rat King Bloodlevel (#42167)
* Ammonia restores Rat King Bloodlevel

Adds a saline effect to ammonia for creatures with the rat metabolizer type condition (aka, rat kings)

* error fix

code did not like amount under condition so fixing that, and restoring amount to 1 to be identical to how it was working in the video. amount 6 was comical levels of blood restoration
2025-12-29 22:36:01 +00:00
PJBot
c6c84ef17d Automatic changelog update 2025-12-29 11:00:25 +00:00
GeneralGaws
beb4d5f584 Remove syndicate bomb restock time (#42114)
* no restock time

* add timer
2025-12-29 10:45:56 +00:00
PJBot
df7473a058 Automatic changelog update 2025-12-29 10:43:39 +00:00
PAFFhassoocks
552938cda2 puts Space ninja survival box contents into their bag (#42102)
* removes extended survival box, but adds most contents into the ninja's satchel

* major essential bugfix
2025-12-29 10:29:13 +00:00
EchoOfNothing
ac3a91eac1 Fix possible bug in my fix of IFF console. Add documentation to HideOnInit. (#42122)
* Refactor OnIFFShow and OnInitIFFConsole by extracting AddAllSupportedIFFFlags method. Fix possible addition of unallowed flags.

Fix posible addition of unallowed flags in OnInitIFFConsole by performing AllowedFlags check in the extracted function.

* Add documentation to HideOnInit

* Update IFFConsoleComponent.cs

---------

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
2025-12-29 08:53:18 +00:00
PJBot
be7653c131 Automatic changelog update 2025-12-29 04:07:04 +00:00
EchoOfNothing
131108b018 Fix plasma station comms apc overloaded by default (#42144) 2025-12-29 03:52:44 +00:00
YoungThug
951f13fd69 Add antag control for the space ninja (#42133)
* Add antag control for the space ninja

* Remove whitespace

---------

Co-authored-by: beck-thompson <beck314159@hotmail.com>
2025-12-29 00:01:35 +00:00
Princess Cheeseballs
077dceeb2d Delete MetabolismMovespeedModifierSystem (#42134)
* delete metabolismmovespeedmodifiersystem

* Revert "delete metabolismmovespeedmodifiersystem"

This reverts commit 19572fa0858bfb9385f4717fc77c8956bdbc56c0.

* delete metabolismmovespeedmodifiersystem and component

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-28 23:22:04 +00:00
ArtisticRoomba
0dcb2756c7 Add AtmosTest test assertion for a valid grid (#42139)
add test assertion for a valid grid
2025-12-28 13:35:07 +00:00
Oleshe
6053a9f4ab Восстановление маппула (#445)
* 51345

* Revert "51345"

This reverts commit 36252c9123.

* 36

* 134
2025-12-28 16:03:35 +03:00
PJBot
4cf18a222b Automatic changelog update 2025-12-28 07:31:15 +00:00
Ilya246
645c2494ec optimise shuttle collision entity throwing (#40984)
* optimise

* reconstruct

* fix

* very mild change

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-28 07:16:07 +00:00
PJBot
129c56544e Automatic changelog update 2025-12-28 06:37:57 +00:00
SnappingOpossum
45fa411485 Add crayon box to Big Bite meals (#42077)
Shuffle things, use table for big bite
2025-12-28 06:23:46 +00:00
PJBot
e8dab47f89 Automatic changelog update 2025-12-28 01:11:46 +00:00
B_Kirill
01e583f500 Fix broken vending machine UI behavior (#42110)
* Fix broken vending machine UI behavior

* begone

---------

Co-authored-by: beck-thompson <beck314159@hotmail.com>
2025-12-28 00:57:02 +00:00
github-actions[bot]
6506c7786f Update Credits (#42127)
Co-authored-by: PJBot <pieterjan.briers+bot@gmail.com>
2025-12-28 01:45:02 +01:00
ScarKy0
662d2ee964 ReagentGrinder Comp and API to shared (#41956)
* init

* API

* review

* return

* review

* I tend to be stupid
2025-12-27 17:09:33 +00:00
Leah
cf25961186 update communicator kit description for voice mask implanter (#42115)
update thief backpack description for voice mask implanter
2025-12-27 16:05:38 +00:00
PJBot
e1da70ebf7 Automatic changelog update 2025-12-27 14:33:14 +00:00
EchoOfNothing
ee2f1da8c2 Merge IFF controls into one control. Make syndicate IFF turned off by default. (#42104)
* Merge IFF controls into one control.

* Implement logic to hide IFF of sydicate IFF console on map load. Add hideOnInit property to IFFConsoleComponent

* DataField

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-12-27 14:18:45 +00:00
B_Kirill
cd8d5a6a9c Cleanup warnings: CS0414, CS0618 (#42068)
Cleanup
2025-12-27 14:14:42 +00:00
PJBot
1b3047644a Automatic changelog update 2025-12-27 14:15:16 +00:00
SonarZeBat
589b187499 Lowered Xenoborgs MinPlayers From 40 To 30 (#42111)
Update subgamemodes.yml
2025-12-27 14:00:29 +00:00
ArtisticRoomba
8313a4e310 Atmospherics/Temperature HeatContainers (#39997)
* Initial HeatContainer logic

* comment fixes

* Comment changes + ChangeHeatCapacity

* highly intelligent specimen

* n-body full heat exchange methods

* extract to partials

* highly intelligent specimen

* fixes + ChangeHeatCapacityKeepTemperature

* Divide and merge methods

* even divide

* different merge signature

* forgot one little thing

* address review

* missing docs

* addr review

* oops

* review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-27 02:05:10 +00:00
PJBot
339b28740a Automatic changelog update 2025-12-26 21:48:41 +00:00
Nox
abeeb910fb ERT Overhaul 3/3: Loadouts (#38481)
* Initial commit: Added ERT web vest and sprites, added ERT magboots.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added duffle bag and magboots

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Half finished updating the web vest

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Removed unused items

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added ERT chest rig, changed sprites of backpacks

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Parented all ERT hardsuit stats to nukie hardsuits

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* fixed naming

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added equipment to be used by ERT.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added flamethrower suffix

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added hydra filled with frag grenades

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Made basic grenades centcomm restricted

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Made energy swords central command contraband

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added ERT chest rig, changed sprites of backpacks

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Parented all ERT hardsuit stats to nukie hardsuits

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* fixed naming

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added equipment to be used by ERT.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added flamethrower suffix

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added hydra filled with frag grenades

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Made basic grenades centcomm restricted

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Made energy swords central command contraband

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* First implementation of humanoid.yml

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added leader, chaplain, and half implemented paladin

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Bit more work on chaplain

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Parented ERT backpacks to syndicate ones

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Revert "Parented ERT backpacks to syndicate ones"

This reverts commit 615526512d90ea17c0e452ed24fdb351f54740bc.

:wq#

* Parented ERT backpacks to syndicate ones

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* changed size of ERT backpacks

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Started adding engineer

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Unparented ERT duffels from syndicate ones

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Finished ERT security, Leader, and Chaplain. Issue remaining with the fills and shotgun ammo, rifleman half done.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added all loadouts

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Updated labels and containers

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added names, finished loadouts.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Tested loadouts, added chaplain job icon (finally), ready to go!

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added ERT survival box with double emergency tank

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* ERT now use double tanks by default

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Misc fixes

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Fixed belt

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Fixed belt sprites

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Fixed test fails

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Minor spelling mistake:

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Fixed all known issues with the PR, ready for review!

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Fixed ERT medic backpack sprite

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Fixed random metadata

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Fixed test fail

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Fixed test fail I hope?

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* defintely fixed test fails

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* removed flamethrower

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Slight loadout fixes to bring everything up to date.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* fix

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Made C4 CC contra, reverted Incen to syni contra

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* reverted contraband

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* revert the rest of the contraband

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* revert contraband

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Finished reverting contraband

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Heisentest

* Replaced the melee ert security with a marksman

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added explosion resistance to backpacks

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added label component to spray bottles.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Added suffixes to the space cleaner bottles

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Removed ERT duffel bag, made engi loadouts work without a duffel (still finishing medic loadouts)

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Removed ERT duffel bag.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Finished updating loadouts to account for removed duffel bag.

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Replaced armed engineer's C4 with explosive cord

* Replaced leader's XL8 with a standard Lecter

* Updated leader loadout

* Minor fix to ERT leader

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* fix formatting

* Fixed rifleman, armed engineer, and test fail

* Finished vanguard, chaplain.

* Fixed minor spelling mistake

* Gave ERT medics back their omnizine

* Added ERT security breacher, made ERT survival boxes 2x2.

* Finished implementing security shotgunner

* one small thing

---------

Signed-off-by: Nox38 <nebulousnox38@gmail.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-26 21:33:43 +00:00
GeneralGaws
2aa29de1ee Energy guns' fire mode text formating fix (#42103)
issue
2025-12-26 16:28:02 +00:00
Princess Cheeseballs
8b33f4734f Fix Kitchen Spike Paralysis by removing an unused subscription. (#42078)
* remove

* ACK ACK ACK ACK

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-26 07:41:27 +00:00
PJBot
caebc10c5d Automatic changelog update 2025-12-26 03:01:32 +00:00
alexalexmax
4ff7411fb7 Voice mask effects are toggleable and hide your accent (#41965)
* apply negate accents system

* add toggle to voice mask ui

* roll negateaccents into voice mask system, delete negate accents comp&system, update yml entries

* convert button to ToggleButton and some cleanup

* retry for heisenfail

* accent toggle

* update names and add mask active check for accent hiding
2025-12-26 02:47:05 +00:00
PJBot
2182c7be70 Automatic changelog update 2025-12-25 23:35:14 +00:00
TheFlyingSentry
2f0d347612 Fixed Xeno air alarms warning/danger sprites not showing (#41590)
Fixed Xeno air alarms (someone didn't copy paste correctly :3)
2025-12-25 23:21:40 +00:00
Errant
8fab0ccb58 Remove reverted shuttle event change from the changelog (#42065)
revert changelog
2025-12-25 21:02:05 +00:00
lzk
6129fbe98e make comp-repairable-repair sane (#42048) 2025-12-25 20:53:14 +00:00
PJBot
3ecc3cb295 Automatic changelog update 2025-12-25 19:58:54 +00:00
Sir Warock
2d77e48b4c Add jet injectors (#40076)
* Added Jet Injectors

* Small fixes

* YML Linter fix

* Requested Adjustments

* Better Sprites for the Jet Injector

* Actually forgor to give credit

* Fix merge conflicts and refactor

* Undo Oversight

* Introduction of Advanced Jet Injectors

* minor oversight

* Adhere to requests

* Remove Loadout, add Lockers

* harder better faster stronger

* vend shortage

* Sound effect

* will this work or do I just gotta choose one at random???

* alright fine I'll do it this way

* quiet the hissing, raise the pitch

* Merge new sprites

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-25 19:44:06 +00:00
Litogin
f69288b8fd mini change .github (#444) 2025-12-25 14:04:16 +03:00
Oleshe
40b4559c57 Real обновление карт (#443)
* 51345

* Revert "51345"

This reverts commit 36252c9123.

* 36
2025-12-25 12:08:51 +03:00
EchoOfNothing
9241325506 Update dotnet sdk from 9 to 10 for nix devl shell. (#42041)
Update dotnet sdk from 9 to 10 in shell.nix
2025-12-24 20:17:51 +00:00
TVK-04
0444987d50 Fixed Voice Mask and Ripley APU interaction (#42023)
Would show player's real identity instead of assumed identity

Co-authored-by: TVK-04 <>
2025-12-24 17:19:08 +00:00
ArtisticRoomba
cdc0c35f3f AddMolsToMixture atmos helper (#42033) 2025-12-24 00:15:10 -08:00
Princess Cheeseballs
e197b7f9ad stable to master (#42038)
[HOTFIX] Fix MMI mind transfer (#41941)

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
2025-12-23 22:57:41 -08:00
TemporalOroboros
6f38eed9d9 Splits temperature damage processing into its own component (#30515)
* Creates TemperatureDamageThresholdsComponent

* Obsolete TemperatureComponent fields

* Use TemperatureDamageThresholdsComponent
Moves all the uses of the relocated TemperatureComponent fields to use the TDTC versions

* Removes the obsolete TemperatureComponent fields

* Update YAML definitions

* Update doc comments

* Split TemperatureSystem
Creates TemperatureDamageSystem and moves the damage handling from TemperatureSystem

* Cull unused using statements

* Use component-based damage tick scheduling

* Fix temperature damage processing
Check was inverted resulting in things never starting to take temperature damage

* Poke tests

* Add TemperatureDamageThresholds to new prototypes

* Move TemperatureDamageThresholdsComponent to Shared
Parity with TemperatureComponent

* While I'm here
Fixes warning regarding obsolete ProtoId validator attribute

* Fix YAML errors

* Fix merge errors

* Rename TemperatureDamageThresholdsComponent -> TemperatureDamageComponent

* Use ContentHelpers.RoundToLevels for temperature alerts

* Fix YML

* A fuckton of cleanup

* working cleanup

* fix

* misc additions

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-12-24 06:37:11 +00:00