Network WallMountComponent (#30837)

This commit is contained in:
DrSmugleaf
2024-08-09 18:08:56 -07:00
committed by GitHub
parent c80c26221b
commit ee7644c631

View File

@@ -1,3 +1,5 @@
using Robust.Shared.GameStates;
namespace Content.Shared.Wall;
/// <summary>
@@ -7,20 +9,20 @@ namespace Content.Shared.Wall;
/// This will only exempt anchored entities that intersect the wall-mount. Additionally, this exemption will apply
/// in a limited arc, providing basic functionality for directional wall mounts.
/// </remarks>
[RegisterComponent]
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class WallMountComponent : Component
{
/// <summary>
/// Range of angles for which the exemption applies. Bigger is more permissive.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("arc")]
[DataField("arc"), AutoNetworkedField]
public Angle Arc = new(MathF.PI);
/// <summary>
/// The direction in which the exemption arc is facing, relative to the entity's rotation. Defaults to south.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("direction")]
[DataField("direction"), AutoNetworkedField]
public Angle Direction = Angle.Zero;
}