Add click sound to verb execution (#23162)

IDK how I didn't notice this before.
This commit is contained in:
metalgearsloth
2023-12-29 16:17:55 +11:00
committed by GitHub
parent bff7decef9
commit 93e1af2f8d

View File

@@ -24,7 +24,6 @@ namespace Content.Client.Verbs.UI
public sealed class VerbMenuUIController : UIController, IOnStateEntered<GameplayState>, IOnStateExited<GameplayState>
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IUserInterfaceManager _userInterfaceManager = default!;
[Dependency] private readonly ContextMenuUIController _context = default!;
[UISystemDependency] private readonly CombatModeSystem _combatMode = default!;
@@ -112,7 +111,7 @@ namespace Content.Client.Verbs.UI
// Show the menu at mouse pos
menu.SetPositionLast();
var box = UIBox2.FromDimensions(_userInterfaceManager.MousePositionScaled.Position, new Vector2(1, 1));
var box = UIBox2.FromDimensions(UIManager.MousePositionScaled.Position, new Vector2(1, 1));
menu.Open(box);
}
@@ -274,6 +273,7 @@ namespace Content.Client.Verbs.UI
private void ExecuteVerb(Verb verb)
{
UIManager.ClickSound();
_verbSystem.ExecuteVerb(CurrentTarget, verb);
if (verb.CloseMenu ?? verb.CloseMenuDefault)