mirror of
https://github.com/LiamAEdwards/SS14-Docker-Linux-Server.git
synced 2026-02-14 22:54:39 +01:00
60 lines
1.7 KiB
YAML
60 lines
1.7 KiB
YAML
Logging:
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LogLevel:
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Default: "Information"
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Microsoft: "Warning"
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Microsoft.Hosting.Lifetime: "Information"
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SS14: "Debug"
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Serilog:
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Using: [ "Serilog.Sinks.Console" ]
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MinimumLevel:
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Default: Information
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Override:
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SS14: Information
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Microsoft: "Warning"
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Microsoft.Hosting.Lifetime: "Information"
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Microsoft.AspNetCore: Warning
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WriteTo:
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- Name: Console
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Args:
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OutputTemplate: "[{Timestamp:HH:mm:ss} {Level:u3} {SourceContext}] {Message:lj}{NewLine}{Exception}"
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Enrich: [ "FromLogContext" ]
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AllowedHosts: "*"
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# Force Kestrel to bind to 0.0.0.0 (IPv4) instead of [::] (IPv6)
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# This fixes the Host header issue with http://[::]:8080
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Urls: "http://0.0.0.0:8080"
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# API URL your watchdog is accessible from.
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# This NEEDS to be reachable by the game server.
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# If you don't want the watchdog to be public,
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# do `http://localhost:8080/` here.
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#BaseUrl: https://your.domain.com/watchdog/
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BaseUrl: http://localhost:8080/
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Servers:
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Instances:
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# ID (and directory) of your server.
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test:
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# Name of the server
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Name: "Test Instance"
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# Token to control the instance remotely
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ApiToken: "foobar"
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# Port OF THE GAME SERVER.
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# This should match the HTTP status API
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# or watchdog can't contact the server.
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ApiPort: 1212
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# Override the baseUrl to use localhost instead of [::]
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EnvironmentVariables:
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ROBUST_CVAR_watchdog__baseUrl: "http://localhost:8080/"
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# Auto update configuration. This can be
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# omitted to skip auto updates.
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UpdateType: "Manifest"
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Updates:
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ManifestUrl: "https://central.spacestation14.io/builds/wizards/manifest.json"
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