forked from space-syndicate/space-station-14
From ss14-wega (_Wega): - DeleteOnDrop: auto-delete items when dropped - FriendlyFaction: prevent friendly fire by faction - NullRod: holy weapon that removes magic - EdibleMatter: edible entity component - Ghost Respawn: allow ghosts to respawn to lobby - Barks: NPC voice sounds system (99 audio files) From ss14-wl (_WL): - Day/Night Cycle: automatic lighting cycle for maps - Sleep on Buckle: sleep action when buckled - Height System: tall entities become large items - Freeze Component: freeze entities at high cold damage - Suckable Food: mouth-slot consumables (lollipops, gum, etc.) - GolemHeat: bonus feature (heat mechanics for golems) Includes: - 34 C# files - 99 audio files - 68 texture files - 9 prototype files - 2 locale files - WegaCVars configuration 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
14 lines
279 B
C#
14 lines
279 B
C#
using Content.Shared.FixedPoint;
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namespace Content.Shared.NullRod.Components;
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[RegisterComponent]
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public sealed partial class NullRodComponent : Component
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{
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[DataField]
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public FixedPoint2 FirstNullDamage = 30;
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[DataField]
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public FixedPoint2 NullDamage = 15;
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}
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