Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync

# Conflicts:
#	Resources/Prototypes/GameRules/events.yml
This commit is contained in:
Morb0
2024-06-02 19:57:53 +03:00
205 changed files with 2243 additions and 1715 deletions

View File

@@ -22,6 +22,7 @@ using Content.Shared.Mobs.Systems;
using Content.Shared.Players;
using Content.Shared.Radio;
using Content.Shared.Speech;
using Content.Shared.Whitelist;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
@@ -58,6 +59,7 @@ public sealed partial class ChatSystem : SharedChatSystem
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
[Dependency] private readonly ReplacementAccentSystem _wordreplacement = default!;
[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
// Corvax-TTS-Start: Moved from Server to Shared
// public const int VoiceRange = 10; // how far voice goes in world units
@@ -827,7 +829,7 @@ public sealed partial class ChatSystem : SharedChatSystem
recipients.Add(player, new ICChatRecipientData(-1, true));
}
RaiseLocalEvent(new ExpandICChatRecipientstEvent(source, voiceGetRange, recipients));
RaiseLocalEvent(new ExpandICChatRecipientsEvent(source, voiceGetRange, recipients));
return recipients;
}
@@ -872,7 +874,7 @@ public sealed partial class ChatSystem : SharedChatSystem
/// This event is raised before chat messages are sent out to clients. This enables some systems to send the chat
/// messages to otherwise out-of view entities (e.g. for multiple viewports from cameras).
/// </summary>
public record ExpandICChatRecipientstEvent(EntityUid Source, float VoiceRange, Dictionary<ICommonSession, ChatSystem.ICChatRecipientData> Recipients)
public record ExpandICChatRecipientsEvent(EntityUid Source, float VoiceRange, Dictionary<ICommonSession, ChatSystem.ICChatRecipientData> Recipients)
{
}