#include "ggml-alloc.h" #include "ggml-backend.h" #include "ggml-impl.h" #include "ggml-rpc.h" #include "ggml.h" int main(int argc, char ** argv) { GGML_ASSERT(argc == 3); ggml_backend_load_all(); const char * endpoint_a = argv[1]; const char * endpoint_b = argv[2]; ggml_backend_t backend_a = ggml_backend_rpc_init(endpoint_a, 0); ggml_backend_t backend_b = ggml_backend_rpc_init(endpoint_b, 0); GGML_ASSERT(backend_a != nullptr); GGML_ASSERT(backend_b != nullptr); ggml_init_params params = { /* .mem_size = */ ggml_tensor_overhead() + ggml_graph_overhead_custom(1, false), /* .mem_buffer = */ nullptr, /* .no_alloc = */ true, }; ggml_context * ctx = ggml_init(params); GGML_ASSERT(ctx != nullptr); ggml_tensor * tensor = ggml_new_tensor_1d(ctx, GGML_TYPE_F32, 1); ggml_backend_buffer_t buffer = ggml_backend_alloc_ctx_tensors(ctx, backend_a); GGML_ASSERT(buffer != nullptr); // A remote pointer allocated by server A is not meaningful to server B. ggml_cgraph * graph = ggml_new_graph_custom(ctx, 1, false); graph->nodes[0] = tensor; graph->n_nodes = 1; GGML_ASSERT(ggml_backend_graph_compute(backend_b, graph) == GGML_STATUS_SUCCESS); // Wait for server B to finish the graph before the script checks its log. size_t free_mem; size_t total_mem; ggml_backend_rpc_get_device_memory(endpoint_b, 0, &free_mem, &total_mem); GGML_ASSERT(total_mem > 0); ggml_backend_buffer_free(buffer); ggml_free(ctx); ggml_backend_free(backend_b); ggml_backend_free(backend_a); return 0; }