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* Entity<T>, skipping Magazine and ChamberMagazine * missed some * AUGH!! * ballistic examine * dotnet hates me * WHY ARE YOU CALLED THAT!!!! * cheers aada
23 lines
465 B
C#
23 lines
465 B
C#
using Content.Client.Weapons.Ranged.Systems;
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namespace Content.Client.Weapons.Ranged.Components;
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[RegisterComponent, Access(typeof(GunSystem))]
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public sealed partial class SpentAmmoVisualsComponent : Component
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{
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/// <summary>
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/// Should we do "{_state}-spent" or just "spent"
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/// </summary>
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[DataField]
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public bool Suffix = true;
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[DataField]
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public string State = "base";
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}
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public enum AmmoVisualLayers : byte
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{
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Base,
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Tip,
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}
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