Files
ss14-wega/Content.Server/Fluids/EntitySystems/PuddleSystem.Spillable.cs
Milon f59ef4b986 fix solution contents duplication on spill behavior (#33231)
* I’M SCREAMING INTO THE VOID AND IT’S NOT LISTENING

* review

* explodes pancakes with mind

* graaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

* Meteors RAAAAAAAAAAH

* I'm so tired of solutions

* whhop

* revert

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-22 07:59:30 +00:00

56 lines
2.0 KiB
C#

using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Database;
using Content.Shared.Fluids.Components;
using Content.Shared.Spillable;
using Content.Shared.Throwing;
namespace Content.Server.Fluids.EntitySystems;
public sealed partial class PuddleSystem
{
protected override void InitializeSpillable()
{
base.InitializeSpillable();
SubscribeLocalEvent<SpillableComponent, LandEvent>(SpillOnLand);
// Openable handles the event if it's closed
SubscribeLocalEvent<SpillableComponent, SolutionContainerOverflowEvent>(OnOverflow);
SubscribeLocalEvent<SpillableComponent, SpillDoAfterEvent>(OnDoAfter);
}
private void OnOverflow(Entity<SpillableComponent> entity, ref SolutionContainerOverflowEvent args)
{
if (args.Handled)
return;
TrySpillAt(Transform(entity).Coordinates, args.Overflow, out _);
args.Handled = true;
}
private void SpillOnLand(Entity<SpillableComponent> entity, ref LandEvent args)
{
if (!entity.Comp.SpillWhenThrown || Openable.IsClosed(entity.Owner))
return;
if (TrySplashSpillAt(entity.Owner, Transform(entity).Coordinates, out _, out var solution) && args.User != null)
{
AdminLogger.Add(LogType.Landed,
$"{ToPrettyString(entity.Owner):entity} spilled a solution {SharedSolutionContainerSystem.ToPrettyString(solution):solution} on landing");
}
}
private void OnDoAfter(Entity<SpillableComponent> entity, ref SpillDoAfterEvent args)
{
if (args.Handled || args.Cancelled || args.Args.Target == null)
return;
//solution gone by other means before doafter completes
if (!_solutionContainerSystem.TryGetDrainableSolution(entity.Owner, out var soln, out var solution) || solution.Volume == 0)
return;
var puddleSolution = _solutionContainerSystem.SplitSolution(soln.Value, solution.Volume);
TrySpillAt(Transform(entity).Coordinates, puddleSolution, out _);
args.Handled = true;
}
}