Files
ss14-wega/Content.Server/_Wega/Genetics/Systems/Minor/HeatResistanceGenSystem.cs
Zekins 603098e292 Чистка сборки (#237)
* buildcleanup

* resourcescleanup

* fixlinter

* fixlinter2

* final
2025-11-03 23:52:18 +03:00

42 lines
1.3 KiB
C#

using Content.Shared.Atmos.Components;
using Content.Shared.Genetics;
using Content.Shared.Temperature.Components;
namespace Content.Server.Genetics.System;
public sealed class HeatResistanceGenSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<HeatResistanceGenComponent, ComponentInit>(OnInit);
SubscribeLocalEvent<HeatResistanceGenComponent, ComponentShutdown>(OnShutdown);
}
private void OnInit(Entity<HeatResistanceGenComponent> ent, ref ComponentInit args)
{
if (HasComp<FlammableComponent>(ent))
{
RemComp<FlammableComponent>(ent);
ent.Comp.RemFlammable = true;
}
if (TryComp<TemperatureComponent>(ent, out var temperature))
{
temperature.HeatDamageThreshold = temperature.HeatDamageThreshold * ent.Comp.ResistanceRatio;
}
}
private void OnShutdown(Entity<HeatResistanceGenComponent> ent, ref ComponentShutdown args)
{
if (ent.Comp.RemFlammable) AddComp<FlammableComponent>(ent);
if (TryComp<TemperatureComponent>(ent, out var temperature))
{
temperature.HeatDamageThreshold = temperature.HeatDamageThreshold / ent.Comp.ResistanceRatio;
}
}
}