Files
ss14-wega/Content.Server/Weapons/Ranged/Systems/GunSystem.Revolver.cs
mq 4920c9e907 Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966)
* Entity<T>, skipping Magazine and ChamberMagazine

* missed some

* AUGH!!

* ballistic examine

* dotnet hates me

* WHY ARE YOU CALLED THAT!!!!

* cheers aada
2026-01-01 19:00:49 +00:00

19 lines
476 B
C#

using Content.Shared.Weapons.Ranged.Components;
namespace Content.Server.Weapons.Ranged.Systems;
public sealed partial class GunSystem
{
protected override void SpinRevolver(Entity<RevolverAmmoProviderComponent> ent, EntityUid? user = null)
{
base.SpinRevolver(ent, user);
var index = Random.Next(ent.Comp.Capacity);
if (ent.Comp.CurrentIndex == index)
return;
ent.Comp.CurrentIndex = index;
Dirty(ent);
}
}