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* very bad day preset * unpowerAll systems and components * make everyone hurt and drunk * the rest is done * turn very bad day into very bad 15 minutes godo
11 lines
283 B
C#
11 lines
283 B
C#
namespace Content.Server.Power.Components;
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/// <summary>
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/// Fetches entity's <see cref="BatteryComponent"/> and unpowers it.
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/// Runs at MapInit and removes itself afterwards.
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/// </summary>
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[RegisterComponent]
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public sealed partial class UnpowerOnMapInitComponent : Component
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{
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}
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