mirror of
https://github.com/wega-team/ss14-wega.git
synced 2026-02-15 03:31:44 +01:00
142 lines
5.1 KiB
C#
142 lines
5.1 KiB
C#
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Execution;
|
|
|
|
/// <summary>
|
|
/// Added to entities that can be used to execute another target.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
|
|
public sealed partial class ExecutionComponent : Component
|
|
{
|
|
/// <summary>
|
|
/// How long the execution duration lasts.
|
|
/// </summary>
|
|
[DataField, AutoNetworkedField]
|
|
public float DoAfterDuration = 5f;
|
|
|
|
/// <summary>
|
|
/// Arbitrarily chosen number to multiply damage by, used to deal reasonable amounts of damage to a victim of an execution.
|
|
/// /// </summary>
|
|
[DataField, AutoNetworkedField]
|
|
public float DamageMultiplier = 9f;
|
|
|
|
/// <summary>
|
|
/// Shown to the person performing the melee execution (attacker) upon starting a melee execution.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId InternalMeleeExecutionMessage = "execution-popup-melee-initial-internal";
|
|
|
|
/// <summary>
|
|
/// Shown to bystanders and the victim of a melee execution when a melee execution is started.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId ExternalMeleeExecutionMessage = "execution-popup-melee-initial-external";
|
|
|
|
/// <summary>
|
|
/// Shown to the attacker upon completion of a melee execution.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId CompleteInternalMeleeExecutionMessage = "execution-popup-melee-complete-internal";
|
|
|
|
/// <summary>
|
|
/// Shown to bystanders and the victim of a melee execution when a melee execution is completed.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId CompleteExternalMeleeExecutionMessage = "execution-popup-melee-complete-external";
|
|
|
|
/// <summary>
|
|
/// Shown to the person performing the self execution when starting one.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId InternalSelfExecutionMessage = "execution-popup-self-initial-internal";
|
|
|
|
/// <summary>
|
|
/// Shown to bystanders near a self execution when one is started.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId ExternalSelfExecutionMessage = "execution-popup-self-initial-external";
|
|
|
|
/// <summary>
|
|
/// Shown to the person performing a self execution upon completion of a do-after or on use of /suicide with a weapon that has the Execution component.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId CompleteInternalSelfExecutionMessage = "execution-popup-self-complete-internal";
|
|
|
|
/// <summary>
|
|
/// Shown to bystanders when a self execution is completed or a suicide via execution weapon happens nearby.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId CompleteExternalSelfExecutionMessage = "execution-popup-self-complete-external";
|
|
|
|
// Corvax-Wega-Suicide-start
|
|
/// <summary>
|
|
/// Shown to the person performing a gun execution (attacker) upon starting a gun execution.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId InternalGunExecutionMessage = "execution-popup-gun-initial-internal";
|
|
|
|
/// <summary>
|
|
/// Shown to bystanders and the victim of a gun execution when a gun execution is started.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId ExternalGunExecutionMessage = "execution-popup-gun-initial-external";
|
|
|
|
/// <summary>
|
|
/// Shown to the attacker upon completion of a gun execution.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId CompleteInternalGunExecutionMessage = "execution-popup-gun-complete-internal";
|
|
|
|
/// <summary>
|
|
/// Shown to bystanders and the victim of a gun execution when a gun execution is completed.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId CompleteExternalGunExecutionMessage = "execution-popup-gun-complete-external";
|
|
|
|
/// <summary>
|
|
/// Shown to the person performing a self gun execution when starting one.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId InternalSelfGunExecutionMessage = "execution-popup-self-gun-initial-internal";
|
|
|
|
/// <summary>
|
|
/// Shown to bystanders near a self gun execution when one is started.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId ExternalSelfGunExecutionMessage = "execution-popup-self-gun-initial-external";
|
|
|
|
/// <summary>
|
|
/// Shown to the person performing a self gun execution upon completion.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId CompleteInternalSelfGunExecutionMessage = "execution-popup-self-gun-complete-internal";
|
|
|
|
/// <summary>
|
|
/// Shown to bystanders when a self gun execution is completed.
|
|
/// </summary>
|
|
[DataField]
|
|
public LocId CompleteExternalSelfGunExecutionMessage = "execution-popup-self-gun-complete-external";
|
|
// Corvax-Wega-Suicide-end
|
|
|
|
// Not networked because this is transient inside of a tick.
|
|
/// <summary>
|
|
/// True if it is currently executing for handlers.
|
|
/// </summary>
|
|
[DataField]
|
|
public bool Executing = false;
|
|
|
|
// Corvax-Wega-Suicide-start
|
|
/// <summary>
|
|
/// Whether this weapon can be used for gun executions.
|
|
/// </summary>
|
|
[DataField, AutoNetworkedField]
|
|
public bool CanGunExecute = true;
|
|
|
|
/// <summary>
|
|
/// Whether this weapon can be used for melee executions.
|
|
/// </summary>
|
|
[DataField, AutoNetworkedField]
|
|
public bool CanMeleeExecute = true;
|
|
// Corvax-Wega-Suicide-end
|
|
}
|