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Content audio (#20862)
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@@ -15,7 +15,7 @@ namespace Content.Client.Explosion;
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public sealed class ExplosionOverlaySystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _protoMan = default!;
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[Dependency] private readonly IResourceCache _resCache = default!;
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[Dependency] private readonly IClientResourceCache _resCache = default!;
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[Dependency] private readonly IOverlayManager _overlayMan = default!;
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[Dependency] private readonly SharedPointLightSystem _lights = default!;
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