Inline HasComponent entirely

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 12:23:18 +01:00
parent 88141ae6b8
commit 0feebbff00
117 changed files with 201 additions and 158 deletions

View File

@@ -63,7 +63,7 @@ namespace Content.Server.Flash
return;
}
if (args.Entity.HasComponent<FlashableComponent>())
if (IoCManager.Resolve<IEntityManager>().HasComponent<FlashableComponent>(args.Entity.Uid))
{
args.CanInteract = true;
Flash(args.Entity.Uid, args.User.Uid, uid, comp.FlashDuration, comp.SlowTo);
@@ -155,7 +155,7 @@ namespace Content.Server.Flash
foreach (var entity in _entityLookup.GetEntitiesInRange(transform.Coordinates, range))
{
if (!entity.HasComponent<FlashableComponent>() ||
if (!IoCManager.Resolve<IEntityManager>().HasComponent<FlashableComponent>(entity.Uid) ||
!transform.InRangeUnobstructed(entity, range, CollisionGroup.Opaque)) continue;
Flash(entity.Uid, user, source, duration, slowTo, displayPopup);