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* Rejig Actions
* fix merge errors
* lambda-b-gon
* fix PAI, add innate actions
* Revert "fix PAI, add innate actions"
This reverts commit 4b501ac083.
* Just fix by making nullable.
if only require: true actually did something somehow.
* Make AddActions() ensure an actions component
and misc comments
* misc cleanup
* Limit range even when not checking for obstructions
* remove old guardian code
* rename function and make EntityUid nullable
* fix magboot bug
* fix action search menu
* make targeting toggle all equivalent actions
* fix combat popups (enabling <-> disabling)
* fix networking
* Allow action locking
* prevent telepathy
33 lines
983 B
C#
33 lines
983 B
C#
using Content.Shared.Actions;
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using Content.Shared.Actions.ActionTypes;
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using Content.Shared.Ghost;
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using Robust.Shared.Utility;
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namespace Content.Server.Ghost.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(SharedGhostComponent))]
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public sealed class GhostComponent : SharedGhostComponent
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{
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public TimeSpan TimeOfDeath { get; set; } = TimeSpan.Zero;
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[DataField("booRadius")]
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public float BooRadius = 3;
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[DataField("booMaxTargets")]
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public int BooMaxTargets = 3;
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[DataField("action")]
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public InstantAction Action = new()
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{
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UseDelay = TimeSpan.FromSeconds(120),
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Icon = new SpriteSpecifier.Texture(new ResourcePath("Interface/Actions/scream.png")),
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Name = "action-name-boo",
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Description = "action-description-boo",
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Event = new BooActionEvent(),
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};
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}
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public sealed class BooActionEvent : PerformActionEvent { }
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}
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