Files
space-station-14/Content.Shared/Trigger/Systems/GibOnTriggerSystem.cs
pathetic meowmeow fb133494cc Decouple gibbing from the body system (#42405)
* Decouple gibbing from the body system

* allow gibs that don't drop giblets

* pass through user

* prediction gon

* comment

* destructible

* playpvs

* very very very very very very very minor cleanup

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-14 05:57:08 +00:00

27 lines
820 B
C#

using Content.Shared.Gibbing;
using Content.Shared.Inventory;
using Content.Shared.Trigger.Components.Effects;
namespace Content.Shared.Trigger.Systems;
public sealed class GibOnTriggerSystem : XOnTriggerSystem<GibOnTriggerComponent>
{
[Dependency] private readonly GibbingSystem _gibbing = default!;
[Dependency] private readonly InventorySystem _inventory = default!;
protected override void OnTrigger(Entity<GibOnTriggerComponent> ent, EntityUid target, ref TriggerEvent args)
{
if (ent.Comp.DeleteItems)
{
var items = _inventory.GetHandOrInventoryEntities(target);
foreach (var item in items)
{
PredictedQueueDel(item);
}
}
_gibbing.Gib(target, user: args.User);
args.Handled = true;
}
}