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* cleanup * fix fixtures * prediction * fix test * review * fix svalinn visuals * fix chargers * fix portable recharger and its unlit visuals * fix borgs * oomba review * fix examination prediction
12 lines
458 B
C#
12 lines
458 B
C#
using Content.Shared.Power.Components;
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using Robust.Shared.GameStates;
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namespace Content.Shared.PowerCell.Components;
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/// <summary>
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/// This component enables power-cell related interactions (e.g. EntityWhitelists, cell sizes, examine, rigging).
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/// The actual power functionality is provided by the <see cref="PredictedBatteryComponent"/>.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class PowerCellComponent : Component;
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