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13 lines
385 B
C#
13 lines
385 B
C#
using Content.Shared.Storage.EntitySystems;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Storage.Components;
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// TODO:
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// REPLACE THIS WITH CONTAINERFILL
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[RegisterComponent, NetworkedComponent, Access(typeof(SharedStorageSystem))]
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public sealed partial class StorageFillComponent : Component
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{
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[DataField("contents")] public List<EntitySpawnEntry> Contents = new();
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}
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