Files
space-station-14/Content.Shared/PowerCell/PowerCellSystem.Draw.cs
Princess Cheeseballs 76801bd8b2 Tweak Traitor Uplink - The Rest of the Uplink (#42582)
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: IProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
2026-01-24 00:11:19 +00:00

77 lines
3.0 KiB
C#

using Content.Shared.PowerCell.Components;
using JetBrains.Annotations;
namespace Content.Shared.PowerCell;
public sealed partial class PowerCellSystem
{
/// <summary>
/// Enables or disables the power cell draw.
/// </summary>
[PublicAPI]
public void SetDrawEnabled(Entity<PowerCellDrawComponent?> ent, bool enabled)
{
if (Resolve(ent, ref ent.Comp, false) && ent.Comp.Enabled != enabled)
{
ent.Comp.Enabled = enabled;
Dirty(ent, ent.Comp);
}
if (TryGetBatteryFromSlot(ent.Owner, out var battery))
_battery.RefreshChargeRate(battery.Value.AsNullable());
}
/// <summary>
/// Returns whether the entity has a slotted battery and <see cref="PowerCellDrawComponent.UseCharge"/> charge.
/// </summary>
/// <param name="ent">The device with the power cell slot.</param>
/// <param name="user">Show a popup to this user with the relevant details if specified.</param>
/// <param name="user">Whether to predict the popup or not.</param>
[PublicAPI]
public bool HasActivatableCharge(Entity<PowerCellDrawComponent?, PowerCellSlotComponent?> ent, EntityUid? user = null, bool predicted = false)
{
// Default to true if we don't have the components.
if (!Resolve(ent, ref ent.Comp1, ref ent.Comp2, false))
return true;
return HasCharge((ent, ent.Comp2), ent.Comp1.UseCharge, user, predicted);
}
/// <summary>
/// Tries to use the <see cref="PowerCellDrawComponent.UseCharge"/> for this entity.
/// </summary>
/// <param name="ent">The device with the power cell slot.</param>
/// <param name="user">Show a popup to this user with the relevant details if specified.</param>
/// <param name="user">Whether to predict the popup or not.</param>
[PublicAPI]
public bool TryUseActivatableCharge(Entity<PowerCellDrawComponent?, PowerCellSlotComponent?> ent, EntityUid? user = null, bool predicted = false)
{
// Default to true if we don't have the components.
if (!Resolve(ent, ref ent.Comp1, ref ent.Comp2, false))
return true;
if (TryUseCharge((ent, ent.Comp2), ent.Comp1.UseCharge, user, predicted))
return true;
return false;
}
/// <summary>
/// Whether the power cell has any power at all for the draw rate.
/// </summary>
/// <param name="ent">The device with the power cell slot.</param>
/// <param name="user">Show a popup to this user with the relevant details if specified.</param>
/// <param name="user">Whether to predict the popup or not.</param>
[PublicAPI]
public bool HasDrawCharge(Entity<PowerCellDrawComponent?, PowerCellSlotComponent?> ent, EntityUid? user = null, bool predicted = false)
{
// Default to true if we don't have the components.
if (!Resolve(ent, ref ent.Comp1, ref ent.Comp2, false))
return true;
// 1 second of charge at the required draw rate.
return HasCharge((ent, ent.Comp2), ent.Comp1.DrawRate, user, predicted);
}
}