Files
space-station-14/Content.Server/Body/Commands/AddHandCommand.cs
pathetic meowmeow d0c2734dad Nubody (#42419)
* Nubody

* fix test fails

* gibbing

* lung test returns

* doc comment

* hand organ test

* giblet test

* yaml formatting

* returning

* relocate

* trimming

* re-smite

* oops thusd tweak

* arachnids have slower metabolism i guess

* never mind the old behaviour is bad actually

* rider whyyy

* style changes and allat

* fix collision

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-17 00:39:35 +00:00

87 lines
3.0 KiB
C#

using Content.Server.Administration;
using Content.Server.Hands.Systems;
using Content.Shared.Administration;
using Content.Shared.Hands.Components;
using Robust.Shared.Console;
using Robust.Shared.Prototypes;
namespace Content.Server.Body.Commands
{
[AdminCommand(AdminFlags.Fun)]
sealed class AddHandCommand : IConsoleCommand
{
[Dependency] private readonly IEntityManager _entManager = default!;
[Dependency] private readonly IPrototypeManager _protoManager = default!;
private static int _handIdAccumulator;
public string Command => "addhand";
public string Description => "Adds a hand to your entity.";
public string Help => $"Usage: {Command} <entityUid>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player;
EntityUid entity;
switch (args.Length)
{
case 0:
if (player == null)
{
shell.WriteLine("Only a player can run this command without arguments.");
return;
}
if (player.AttachedEntity == null)
{
shell.WriteLine("You don't have an entity to add a hand to.");
return;
}
entity = player.AttachedEntity.Value;
break;
case 1:
{
if (NetEntity.TryParse(args[0], out var uidNet) && _entManager.TryGetEntity(uidNet, out var uid))
{
if (!_entManager.EntityExists(uid))
{
shell.WriteLine($"No entity found with uid {uid}");
return;
}
entity = uid.Value;
}
else
{
if (player == null)
{
shell.WriteLine("You must specify an entity to add a hand to when using this command from the server terminal.");
return;
}
if (player.AttachedEntity == null)
{
shell.WriteLine("You don't have an entity to add a hand to.");
return;
}
entity = player.AttachedEntity.Value;
}
break;
}
default:
shell.WriteLine(Help);
return;
}
_entManager.System<HandsSystem>().AddHand(entity, $"cmd-{_handIdAccumulator++}", HandLocation.Middle);
shell.WriteLine($"Added hand to entity {_entManager.GetComponent<MetaDataComponent>(entity).EntityName}");
}
}
}