mirror of
https://github.com/space-wizards/space-station-14.git
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* Commit * add the form post * dv * fixes * Change wording * Address review * wording change * Added some stuff * New format * bruh * thanks perry! * yes * More fixes! * typo * Add a command to show the list, improve the UI slightly, split up command names * Fix UI controller * Add better comment * Get rid of weird recursive thing * Cleanup * Work on moving feedback popups out of simulation * Move round end screen subscription to feedback ui controller * Finish moving feedback popups out of simulation * Fix _ as parameter * Clean up FeedbackPopupUIController * Clean up commands * Fix prototype yaml * Fix openfeedbackpopup command description * Update Resources/Locale/en-US/feedbackpopup/feedbackpopup.ftl Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com> * Address reviews * Address reviews * Fix FeedbackPopupPrototype.cs using empty string instead of string.empty * Address some more of the reviews, style nano is still trolling sadly * Fix feedback popup styling * Fix PopupPrototype ID field not having a setter * Address reviews * Add label when no feedback entries are present Change link button to not show when no link is set --------- Co-authored-by: beck-thompson <beck314159@hotmail.com> Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com>
79 lines
2.1 KiB
C#
79 lines
2.1 KiB
C#
using Content.Shared.FeedbackSystem;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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namespace Content.Server.FeedbackSystem;
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/// <inheritdoc />
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public sealed class ServerFeedbackManager : SharedFeedbackManager
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{
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[Dependency] private readonly ISharedPlayerManager _player = null!;
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public override void Initialize()
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{
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base.Initialize();
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NetManager.RegisterNetMessage<FeedbackPopupMessage>();
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NetManager.RegisterNetMessage<OpenFeedbackPopupMessage>();
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}
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/// <inheritdoc />
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public override bool Send(EntityUid uid, List<ProtoId<FeedbackPopupPrototype>> popupPrototypes)
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{
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if (!_player.TryGetSessionByEntity(uid, out var session))
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return false;
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SendToSession(session, popupPrototypes);
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return true;
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}
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/// <inheritdoc />
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public override void SendToSession(ICommonSession session, List<ProtoId<FeedbackPopupPrototype>> popupPrototypes, bool remove = false)
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{
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if (!NetManager.IsServer)
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return;
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var msg = new FeedbackPopupMessage
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{
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FeedbackPrototypes = popupPrototypes,
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Remove = remove,
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};
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NetManager.ServerSendMessage(msg, session.Channel);
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}
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/// <inheritdoc />
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public override void SendToAllSessions(List<ProtoId<FeedbackPopupPrototype>> popupPrototypes, bool remove = false)
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{
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if (!NetManager.IsServer)
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return;
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var msg = new FeedbackPopupMessage
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{
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FeedbackPrototypes = popupPrototypes,
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Remove = remove,
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};
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NetManager.ServerSendToAll(msg);
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}
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/// <inheritdoc />
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public override void OpenForSession(ICommonSession session)
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{
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if (!NetManager.IsServer)
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return;
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var msg = new OpenFeedbackPopupMessage();
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NetManager.ServerSendMessage(msg, session.Channel);
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}
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/// <inheritdoc />
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public override void OpenForAllSessions()
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{
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if (!NetManager.IsServer)
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return;
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var msg = new OpenFeedbackPopupMessage();
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NetManager.ServerSendToAll(msg);
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}
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}
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