Files
space-station-14/Content.Server/Pinpointer/StationMapSystem.cs
T
2026-04-13 13:25:50 +00:00

127 lines
4.1 KiB
C#

using Content.Server.GameTicking;
using Content.Server.GameTicking.Rules;
using Content.Server.GameTicking.Rules.Components;
using Content.Shared.PowerCell;
using Content.Shared.Pinpointer;
using Content.Shared.Station;
using Robust.Server.GameObjects;
namespace Content.Server.Pinpointer;
public sealed class StationMapSystem : EntitySystem
{
[Dependency] private readonly UserInterfaceSystem _ui = default!;
[Dependency] private readonly PowerCellSystem _cell = default!;
[Dependency] private readonly SharedStationSystem _station = default!;
[Dependency] private readonly SharedTransformSystem _xform = default!;
[Dependency] private readonly GameTicker _gameTicker = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StationMapComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<StationMapUserComponent, EntParentChangedMessage>(OnUserParentChanged);
SubscribeLocalEvent<NukeopsStationMapComponent, ChooseStationMapEvent>(OnNukeOpsStationMap);
SubscribeLocalEvent<NukeopsTargetStationSelectedEvent>(OnNukeopsStationSelected);
Subs.BuiEvents<StationMapComponent>(StationMapUiKey.Key,
subs =>
{
subs.Event<BoundUIOpenedEvent>(OnStationMapOpened);
subs.Event<BoundUIClosedEvent>(OnStationMapClosed);
});
}
private void OnMapInit(Entity<StationMapComponent> ent, ref MapInitEvent args)
{
if (!ent.Comp.InitializeWithStation)
return;
var ev = new ChooseStationMapEvent();
RaiseLocalEvent(ent, ref ev);
if (ev.Handled)
{
ent.Comp.TargetGrid = ev.TargetGrid;
Dirty(ent);
return;
}
var station = _station.GetStationInMap(_xform.GetMapId(ent.Owner));
if (station != null)
{
ent.Comp.TargetGrid = _station.GetLargestGrid((station.Value, null));
Dirty(ent);
}
}
private void OnStationMapClosed(EntityUid uid, StationMapComponent component, BoundUIClosedEvent args)
{
if (!Equals(args.UiKey, StationMapUiKey.Key))
return;
RemCompDeferred<StationMapUserComponent>(args.Actor);
}
private void OnUserParentChanged(EntityUid uid, StationMapUserComponent component, ref EntParentChangedMessage args)
{
_ui.CloseUi(component.Map, StationMapUiKey.Key, uid);
}
private void OnStationMapOpened(EntityUid uid, StationMapComponent component, BoundUIOpenedEvent args)
{
if (!_cell.TryUseActivatableCharge(uid))
return;
var comp = EnsureComp<StationMapUserComponent>(args.Actor);
comp.Map = uid;
}
private void OnNukeOpsStationMap(Entity<NukeopsStationMapComponent> entity, ref ChooseStationMapEvent args)
{
// If we have this component, we don't want a fallback map!
args.Handle();
foreach (var rule in _gameTicker.GetActiveGameRules<NukeopsRuleComponent>())
{
if (rule.Comp.TargetStation == null)
continue;
args.TargetGrid = _station.GetLargestGrid((rule.Comp.TargetStation.Value, null));
return;
}
}
private void OnNukeopsStationSelected(ref NukeopsTargetStationSelectedEvent args)
{
if (args.TargetStation == null || !TryComp<RuleGridsComponent>(args.RuleEntity, out var ruleGrids))
return;
var mapquery = EntityQueryEnumerator<NukeopsStationMapComponent, StationMapComponent>();
while (mapquery.MoveNext(out var uid, out _, out var map))
{
if (Transform(uid).MapID != ruleGrids.Map)
continue;
map.TargetGrid = _station.GetLargestGrid((args.TargetStation.Value, null));
Dirty(uid, map);
}
}
}
/// <summary>
/// Selects an alternative target for our station map!
/// If handled, this will not get the map of the current station.
/// </summary>
[ByRefEvent]
public record struct ChooseStationMapEvent
{
public EntityUid? TargetGrid;
public bool Handled { get; private set; }
public void Handle()
{
Handled = true;
}
}