Files
space-station-14/Content.Shared/Body/BodySystem.Relay.cs

72 lines
2.6 KiB
C#

using Content.Shared.Body.Events;
using Content.Shared.Gibbing;
using Content.Shared.Humanoid;
using Content.Shared.Medical;
using JetBrains.Annotations;
namespace Content.Shared.Body;
public sealed partial class BodySystem
{
// Refrain from adding an infinite block of relays here - consuming systems can use RelayEvent
private void InitializeRelay()
{
SubscribeLocalEvent<BodyComponent, ApplyMetabolicMultiplierEvent>(RefRelayBodyEvent);
SubscribeLocalEvent<BodyComponent, TryVomitEvent>(RefRelayBodyEvent);
SubscribeLocalEvent<BodyComponent, BeingGibbedEvent>(RefRelayBodyEvent);
SubscribeLocalEvent<BodyComponent, ApplyOrganProfileDataEvent>(RefRelayBodyEvent);
SubscribeLocalEvent<BodyComponent, ApplyOrganMarkingsEvent>(RefRelayBodyEvent);
SubscribeLocalEvent<BodyComponent, OrganCopyAppearanceEvent>(RefRelayBodyEvent);
SubscribeLocalEvent<BodyComponent, HumanoidLayerVisibilityChangedEvent>(RefRelayBodyEvent);
}
private void RefRelayBodyEvent<T>(EntityUid uid, BodyComponent component, ref T args) where T : struct
{
RelayEvent((uid, component), ref args);
}
private void RelayBodyEvent<T>(EntityUid uid, BodyComponent component, T args) where T : class
{
RelayEvent((uid, component), args);
}
/// <summary>
/// Relays the given event to organs within a body.
/// </summary>
/// <param name="ent">The body to relay the event within</param>
/// <param name="args">The event to relay</param>
/// <typeparam name="T">The type of the event</typeparam>
[PublicAPI]
public void RelayEvent<T>(Entity<BodyComponent> ent, ref T args) where T : struct
{
var ev = new BodyRelayedEvent<T>(ent, args);
foreach (var organ in ent.Comp.Organs?.ContainedEntities ?? [])
{
RaiseLocalEvent(organ, ref ev);
}
args = ev.Args;
}
/// <summary>
/// Relays the given event to organs within a body.
/// </summary>
/// <param name="ent">The body to relay the event within</param>
/// <param name="args">The event to relay</param>
/// <typeparam name="T">The type of the event</typeparam>
[PublicAPI]
public void RelayEvent<T>(Entity<BodyComponent> ent, T args) where T : class
{
var ev = new BodyRelayedEvent<T>(ent, args);
foreach (var organ in ent.Comp.Organs?.ContainedEntities ?? [])
{
RaiseLocalEvent(organ, ref ev);
}
}
}
/// <summary>
/// Event wrapper for events being relayed to organs within a body.
/// </summary>
[ByRefEvent]
public record struct BodyRelayedEvent<TEvent>(Entity<BodyComponent> Body, TEvent Args);