Files
space-station-14/Content.Shared/Fluids/Components/SprayComponent.cs
chaisftw 360bfd6e1c Spray bottles with visible reagent contents (#42155)
* Spray bottles with visible reagent contents

* Fixed cargo catalog to correctly reference the new spray bottle rsi

* Fixed indentation on rsi meta files

* Updated copyright in spray_bottle.rsi meta

* Update Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml

Co-authored-by: āda <ss.adasts@gmail.com>

* Updated to follow yml convention, modified to inherit from DrinkBase and renamed fill textures

* Fixed solution names

* Updated solution name in BorgMegaSprayBottle

* de-hardcode solution name

* less breaking

---------

Co-authored-by: āda <ss.adasts@gmail.com>
Co-authored-by: iaada <iaada@users.noreply.github.com>
2026-01-12 22:01:35 +00:00

46 lines
1.1 KiB
C#

using Content.Shared.FixedPoint;
using Content.Shared.Fluids.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
namespace Content.Shared.Fluids.Components;
[RegisterComponent]
[Access(typeof(SharedSpraySystem))]
public sealed partial class SprayComponent : Component
{
[DataField]
public string Solution = "spray";
[DataField]
public FixedPoint2 TransferAmount = 10;
[DataField]
public float SprayDistance = 3.5f;
[DataField]
public float SprayVelocity = 3.5f;
[DataField]
public EntProtoId SprayedPrototype = "Vapor";
[DataField]
public int VaporAmount = 1;
[DataField]
public float VaporSpread = 90f;
/// <summary>
/// How much the player is pushed back for each spray.
/// </summary>
[DataField]
public float PushbackAmount = 5f;
[DataField(required: true)]
[Access(typeof(SharedSpraySystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
public SoundSpecifier SpraySound { get; private set; } = default!;
[DataField]
public LocId SprayEmptyPopupMessage = "spray-component-is-empty-message";
}