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Ban database refactor (#42495) * Ban DB refactor seems to work at a basic level for PostgreSQL * New ban creation API Supports all the new functionality (multiple players/addresses/hwids/roles/rounds per ban). * Make the migration irreversible * Re-implement ban notifications The server ID check is no longer done as admins may want to place bans spanning multiple rounds irrelevant of the source server. * Fix some split query warnings * Implement migration on SQLite * More comments * Remove required from ban reason SS14.Admin changes would like this * More missing AsSplitQuery() calls * Fix missing ban type filter * Fix old CreateServerBan API with permanent time * Fix department and role ban commands with permanent time * Re-add banhits navigation property Dropped this on accident, SS14.Admin needs it. * More ban API fixes. * Don't fetch ban exemption info for role bans Not relevant, reduces query performance * Regenerate migrations * Fix adminnotes command for players that never connected Would blow up handling null player records. Not a new bug introduced by the refactor, but I ran into it. * Great shame... I accidentally committed submodule update... * Update GDPR scripts * Fix sandbox violation * Fix bans with duplicate info causing DB exceptions Most notably happened with role bans, as multiple departments may include the same role.
21 lines
467 B
C#
21 lines
467 B
C#
using Robust.Shared.Network;
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namespace Content.Server.Database
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{
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public sealed class UnbanDef
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{
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public int BanId { get; }
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public NetUserId? UnbanningAdmin { get; }
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public DateTimeOffset UnbanTime { get; }
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public UnbanDef(int banId, NetUserId? unbanningAdmin, DateTimeOffset unbanTime)
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{
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BanId = banId;
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UnbanningAdmin = unbanningAdmin;
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UnbanTime = unbanTime;
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}
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}
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}
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