Files
space-station-14/Content.Shared/Body/SharedVisualBodySystem.cs
pathetic meowmeow 08bbc11972 Clean up Marking data structure, add tests for Zombie transformation (#42756)
* Clean up Marking data structure, add tests for Zombie transformation

* empty

* AAAAAAAAAAAAAAAA

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-02-03 03:13:26 +00:00

205 lines
7.2 KiB
C#

using System.Linq;
using Content.Shared.Humanoid.Markings;
using Content.Shared.Humanoid;
using Robust.Shared.Containers;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Shared.Body;
public abstract partial class SharedVisualBodySystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly MarkingManager _marking = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<VisualOrganComponent, BodyRelayedEvent<OrganCopyAppearanceEvent>>(OnVisualOrganCopyAppearance);
SubscribeLocalEvent<VisualOrganMarkingsComponent, BodyRelayedEvent<OrganCopyAppearanceEvent>>(OnMarkingsOrganCopyAppearance);
SubscribeLocalEvent<VisualOrganComponent, BodyRelayedEvent<ApplyOrganProfileDataEvent>>(OnVisualOrganApplyProfile);
SubscribeLocalEvent<VisualOrganMarkingsComponent, BodyRelayedEvent<ApplyOrganMarkingsEvent>>(OnMarkingsOrganApplyMarkings);
InitializeModifiers();
InitializeInitial();
}
private List<Marking> ResolveMarkings(List<Marking> markings, Color? skinColor, Color? eyeColor, Dictionary<Enum, MarkingsAppearance> appearances)
{
var ret = new List<Marking>();
var forcedColors = new List<(Marking, MarkingPrototype)>();
// This method uses two loops since some marking with constrained colors care about the colors of previous markings.
// As such we want to ensure we can apply the markings they rely on first.
foreach (var marking in markings)
{
if (!_marking.TryGetMarking(marking, out var proto))
continue;
if (!proto.ForcedColoring && appearances.GetValueOrDefault(proto.BodyPart)?.MatchSkin != true)
ret.Add(marking);
else
forcedColors.Add((marking, proto));
}
foreach (var (marking, prototype) in forcedColors)
{
var colors = MarkingColoring.GetMarkingLayerColors(
prototype,
skinColor,
eyeColor,
ret);
var markingWithColor = new Marking(marking.MarkingId, colors)
{
Forced = marking.Forced,
};
if (appearances.GetValueOrDefault(prototype.BodyPart) is { MatchSkin: true } appearance && skinColor is { } color)
{
markingWithColor = markingWithColor.WithColor(color.WithAlpha(appearance.LayerAlpha));
}
ret.Add(markingWithColor);
}
return ret;
}
protected virtual void SetOrganColor(Entity<VisualOrganComponent> ent, Color color)
{
ent.Comp.Data.Color = color;
Dirty(ent);
}
protected virtual void SetOrganAppearance(Entity<VisualOrganComponent> ent, PrototypeLayerData data)
{
ent.Comp.Data = data;
Dirty(ent);
}
protected virtual void SetOrganMarkings(Entity<VisualOrganMarkingsComponent> ent, Dictionary<HumanoidVisualLayers, List<Marking>> markings)
{
ent.Comp.Markings = markings;
Dirty(ent);
}
public void CopyAppearanceFrom(Entity<BodyComponent?> source, Entity<BodyComponent?> target)
{
if (!Resolve(source, ref source.Comp) || !Resolve(target, ref target.Comp))
return;
var sourceOrgans = _container.EnsureContainer<Container>(source, BodyComponent.ContainerID);
foreach (var sourceOrgan in sourceOrgans.ContainedEntities)
{
var evt = new OrganCopyAppearanceEvent(sourceOrgan);
RaiseLocalEvent(target, ref evt);
}
}
private void OnVisualOrganCopyAppearance(Entity<VisualOrganComponent> ent, ref BodyRelayedEvent<OrganCopyAppearanceEvent> args)
{
if (!TryComp<VisualOrganComponent>(args.Args.Organ, out var other))
return;
if (!other.Layer.Equals(ent.Comp.Layer))
return;
SetOrganAppearance(ent, other.Data);
}
private void OnMarkingsOrganCopyAppearance(Entity<VisualOrganMarkingsComponent> ent, ref BodyRelayedEvent<OrganCopyAppearanceEvent> args)
{
if (!TryComp<VisualOrganMarkingsComponent>(args.Args.Organ, out var other))
return;
if (!other.MarkingData.Layers.SetEquals(ent.Comp.MarkingData.Layers))
return;
SetOrganMarkings(ent, other.Markings);
}
private void OnVisualOrganApplyProfile(Entity<VisualOrganComponent> ent, ref BodyRelayedEvent<ApplyOrganProfileDataEvent> args)
{
if (Comp<OrganComponent>(ent).Category is not { } category)
return;
var relevantData = args.Args.Base;
if (args.Args.Profiles?.TryGetValue(category, out var profile) == true)
relevantData = profile;
if (relevantData is not { } data)
return;
ent.Comp.Profile = data;
if (ent.Comp.Layer.Equals(HumanoidVisualLayers.Eyes))
SetOrganColor(ent, ent.Comp.Profile.EyeColor);
else
SetOrganColor(ent, ent.Comp.Profile.SkinColor);
if (ent.Comp.SexStateOverrides is { } overrides && overrides.TryGetValue(data.Sex, out var state))
{
ent.Comp.Data.State = state;
SetOrganAppearance(ent, ent.Comp.Data);
}
}
private void OnMarkingsOrganApplyMarkings(Entity<VisualOrganMarkingsComponent> ent, ref BodyRelayedEvent<ApplyOrganMarkingsEvent> args)
{
if (Comp<OrganComponent>(ent).Category is not { } category)
return;
if (!args.Args.Markings.TryGetValue(category, out var markingSet))
return;
var groupProto = _prototype.Index(ent.Comp.MarkingData.Group);
var organMarkings = ent.Comp.Markings.ShallowClone();
foreach (var layer in ent.Comp.MarkingData.Layers)
{
if (!markingSet.TryGetValue(layer, out var markings))
continue;
var okSet = new List<Marking>();
foreach (var marking in markings)
{
if (!_marking.TryGetMarking(marking, out _))
continue;
okSet.Add(marking);
}
organMarkings[layer] = okSet;
}
var profile = Comp<VisualOrganComponent>(ent).Profile;
var resolved = organMarkings.ToDictionary(
kvp => kvp.Key,
kvp => ResolveMarkings(kvp.Value, profile.SkinColor, profile.EyeColor, groupProto.Appearances));
SetOrganMarkings(ent, resolved);
}
}
/// <summary>
/// Raised on body entity, when an organ is having its appearance copied to it
/// </summary>
[ByRefEvent]
public readonly record struct OrganCopyAppearanceEvent(EntityUid Organ);
/// <summary>
/// Raised on body entity when profiles are being applied to it
/// </summary>
[ByRefEvent]
public readonly record struct ApplyOrganProfileDataEvent(OrganProfileData? Base, Dictionary<ProtoId<OrganCategoryPrototype>, OrganProfileData>? Profiles);
/// <summary>
/// Raised on body entity when a profile is being applied to it
/// </summary>
[ByRefEvent]
public readonly record struct ApplyOrganMarkingsEvent(Dictionary<ProtoId<OrganCategoryPrototype>, Dictionary<HumanoidVisualLayers, List<Marking>>> Markings);