Files
space-station-14/Content.Client/FeedbackPopup/ClientFeedbackManager.cs
Julian Giebel bcd3612730 Add feedback popups (#41352)
* Commit

* add the form post

* dv

* fixes

* Change wording

* Address review

* wording change

* Added some stuff

* New format

* bruh

* thanks perry!

* yes

* More fixes!

* typo

* Add a command to show the list, improve the UI slightly, split up command names

* Fix UI controller

* Add better comment

* Get rid of weird recursive thing

* Cleanup

* Work on moving feedback popups out of simulation

* Move round end screen subscription to feedback ui controller

* Finish moving feedback popups out of simulation

* Fix _ as parameter

* Clean up FeedbackPopupUIController

* Clean up commands

* Fix prototype yaml

* Fix openfeedbackpopup command description

* Update Resources/Locale/en-US/feedbackpopup/feedbackpopup.ftl

Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com>

* Address reviews

* Address reviews

* Fix FeedbackPopupPrototype.cs using empty string instead of string.empty

* Address some more of the reviews, style nano is still trolling sadly

* Fix feedback popup styling

* Fix PopupPrototype ID field not having a setter

* Address reviews

* Add label when no feedback entries are present

Change link button to not show when no link is set

---------

Co-authored-by: beck-thompson <beck314159@hotmail.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
Co-authored-by: Simon <63975668+Simyon264@users.noreply.github.com>
2026-01-22 22:19:54 +00:00

72 lines
1.9 KiB
C#

using Content.Shared.FeedbackSystem;
using Robust.Shared.Network;
using Robust.Shared.Prototypes;
namespace Content.Client.FeedbackPopup;
/// <inheritdoc />
public sealed class ClientFeedbackManager : SharedFeedbackManager
{
/// <summary>
/// A read-only set representing the currently displayed feedback popups.
/// </summary>
public IReadOnlySet<ProtoId<FeedbackPopupPrototype>> DisplayedPopups => _displayedPopups;
private readonly HashSet<ProtoId<FeedbackPopupPrototype>> _displayedPopups = [];
public override void Initialize()
{
base.Initialize();
NetManager.RegisterNetMessage<FeedbackPopupMessage>(ReceivedPopupMessage);
NetManager.RegisterNetMessage<OpenFeedbackPopupMessage>(_ => Open());
}
/// <summary>
/// Opens the feedback popup window.
/// </summary>
public void Open()
{
InvokeDisplayedPopupsChanged(true);
}
/// <inheritdoc />
public override void Display(List<ProtoId<FeedbackPopupPrototype>>? prototypes)
{
if (prototypes == null || !NetManager.IsClient)
return;
var count = _displayedPopups.Count;
_displayedPopups.UnionWith(prototypes);
InvokeDisplayedPopupsChanged(_displayedPopups.Count > count);
}
/// <inheritdoc />
public override void Remove(List<ProtoId<FeedbackPopupPrototype>>? prototypes)
{
if (!NetManager.IsClient)
return;
if (prototypes == null)
{
_displayedPopups.Clear();
}
else
{
_displayedPopups.ExceptWith(prototypes);
}
InvokeDisplayedPopupsChanged(false);
}
private void ReceivedPopupMessage(FeedbackPopupMessage message)
{
if (message.Remove)
{
Remove(message.FeedbackPrototypes);
return;
}
Display(message.FeedbackPrototypes);
}
}