Files
Aearo-Deepwater 8c68824ad8 Slat tiles and decals (#37832)
* Add two varieties of steel vertical slat tiles

* Add dark and white variants of vertical slat tiles

* Add dirt decals

* Add vertical overlay decals

* Add single and double vertical slat decals

* Add steel, dark and white horizontal slat tiles

* Improve single vert slat decals

* Add horizontal slat dirt decals

* Add horizontal slat tile objects

* Add horizontal tile cutter recipe

* Add horizontal slat overlay decals

* Fix inconsistent tile naming

* Add horizontal single and double slat decals

* Fix incorrect slat decal

* Fix two off-color pixels on dark slat tiles

* Change slat tile naming

* Add single-slat overlays

* Smooth tile borders and normalize palette

* Update decals to match tile changes

* Update attributions

* Add missing stack locale lines

* Fix and clean up merged file

* Change slat footstep sounds to be consistent with other steel tiles

As far as I can tell, regular steel tiles use FootstepFloor, (except when
they don't,) and Dark and White variants use FootstepTile.

* Fix confusing merge conflict mismerge

* Remove merge conflict cruft

I have no idea how I missed that.

* Add tile stack prototypes

* Fix slat tile stack localization string refs

* Fix slat tile prototype indentation

* Remove tiles that are identical under rotation

* fix yaml header convention

* Parent slat tiles to common steel tile parent

* Whitespace fix

* Un-de-normalize prototype field ordering

* Fix whitespace

* Re-fix indentation

For some reason, I un-fixed this a little while back. No idea why.

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Co-authored-by: Errant <35878406+Errant-4@users.noreply.github.com>
2026-02-10 01:32:52 +00:00
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