Files
space-station-14/Content.Shared/BarSign/BarSignSystem.cs
slarticodefast 4fafb55477 Predict BarSignBoundUserinterface (#42364)
fix bar sign prediction
2026-01-11 22:48:01 +00:00

88 lines
3.0 KiB
C#

using System.Linq;
using Robust.Shared.GameObjects;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
namespace Content.Shared.BarSign;
public sealed class BarSignSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly SharedUserInterfaceSystem _ui = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
public override void Initialize()
{
SubscribeLocalEvent<BarSignComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<BarSignComponent, AfterAutoHandleStateEvent>(OnAfterAutoHandleState);
Subs.BuiEvents<BarSignComponent>(BarSignUiKey.Key,
subs =>
{
subs.Event<SetBarSignMessage>(OnSetBarSignMessage);
});
}
private void OnMapInit(Entity<BarSignComponent> ent, ref MapInitEvent args)
{
if (ent.Comp.Current != null)
return;
var newPrototype = _random.Pick(GetAllBarSigns(_prototypeManager));
SetBarSign(ent, newPrototype);
}
private void OnAfterAutoHandleState(Entity<BarSignComponent> ent, ref AfterAutoHandleStateEvent args)
{
// Update the UI if the component was changed.
if (_ui.TryGetOpenUi(ent.Owner, BarSignUiKey.Key, out var bui))
bui.Update();
}
private void OnSetBarSignMessage(Entity<BarSignComponent> ent, ref SetBarSignMessage args)
{
if (!_prototypeManager.Resolve(args.Sign, out var signPrototype))
return;
if (signPrototype.Hidden)
return; // Hidden signs cannot be selected from the BUI.
SetBarSign(ent, signPrototype);
}
/// <summary>
/// Set the sprite, name and description of the bar sign to a given <see cref="BarSignPrototype"/>.
/// </summary>
public void SetBarSign(Entity<BarSignComponent> ent, BarSignPrototype newPrototype)
{
if (ent.Comp.Current == newPrototype.ID)
return;
var meta = MetaData(ent);
var name = Loc.GetString(newPrototype.Name);
_metaData.SetEntityName(ent, name, meta);
_metaData.SetEntityDescription(ent, Loc.GetString(newPrototype.Description), meta);
_appearance.SetData(ent.Owner, BarSignVisuals.BarSignPrototype, newPrototype.ID);
ent.Comp.Current = newPrototype.ID;
Dirty(ent);
// Predict updating the BUI if it's open.
if (_ui.TryGetOpenUi(ent.Owner, BarSignUiKey.Key, out var bui))
bui.Update();
}
/// <summary>
/// Returns a list of all <see cref="BarSignPrototype"/>s that are not hidden.
/// </summary>
public static List<BarSignPrototype> GetAllBarSigns(IPrototypeManager prototypeManager)
{
return prototypeManager
.EnumeratePrototypes<BarSignPrototype>()
.Where(p => !p.Hidden)
.ToList();
}
}