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space-station-14/Content.Server/DeviceLinking/Systems
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mq 4920c9e907 Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966)
* Entity<T>, skipping Magazine and ChamberMagazine

* missed some

* AUGH!!

* ballistic examine

* dotnet hates me

* WHY ARE YOU CALLED THAT!!!!

* cheers aada
2026-01-01 19:00:49 +00:00
..
AutoLinkSystem.cs
…
DeviceLinkOverloadSystem.cs
…
DeviceLinkSystem.cs
Trigger Refactor (#39034)
2025-08-03 21:20:37 +02:00
DoorSignalControlSystem.cs
move SignalState to shared (#37303)
2025-05-09 20:05:19 -04:00
EdgeDetectorSystem.cs
move SignalState to shared (#37303)
2025-05-09 20:05:19 -04:00
GunSignalControlSystem.cs
Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966)
2026-01-01 19:00:49 +00:00
LogicGateSystem.cs
Predict dumping (#32394)
2025-04-19 16:20:40 +10:00
MemoryCellSystem.cs
Trigger Refactor (#39034)
2025-08-03 21:20:37 +02:00
PowerSensorSystem.cs
Fix power sensor looking at wrong electrical network (#40934)
2025-10-16 12:26:26 +00:00
RandomGateSystem.cs
Adding a random gate (#41627)
2025-12-14 19:15:22 +00:00
SignallerSystem.cs
Trigger Refactor (#39034)
2025-08-03 21:20:37 +02:00
SignalSwitchSystem.cs
SignalSwitchSystem: Check button is locked before toggling (#38474)
2025-06-21 11:41:04 +02:00
SignalTimerSystem.cs
…
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