mirror of
https://github.com/space-wizards/space-station-14.git
synced 2026-02-14 19:29:53 +01:00
* Apply patch1777eea9a4..6b32bb2b14Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * make red squiggly line go away Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Add todo list Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Add palette to `TextureButton` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * migrate `ContextMenu` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * tweak NT colors * New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet` * Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons` * move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * tweak color & update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * chat is this real (update chat palette) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `SmallButton` and remove some obsolete things from `StyleNano` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * replace `ButtonColorGreen` with `Positive` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `Placeholder` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Examine popup buttons Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * move over more things & cleanup `StyleNano` more (under 1000 lines!!!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Remove some more redundant stuff Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Undo style change for chat window Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * paper editing works now Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `OptionButton` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * fix `ActionButton` not having highlighting Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ButtonBig` and more cleanup Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move items inheriting from `ISheetletConfig` into their own directory Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Cleanup & move `Label` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Action search box styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Moved, stuff is Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * yap & move over MORE stuff (just like one thing left!!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Change status classes to appropriate existing classes Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * remove remaining references to `StyleNano` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Fix some hardcoding & broken code, `GetFromControl` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Scrollbars! Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * chores Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * clean up `StyleClass.cs` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ItemListSheetlet` refactor Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * more chores! Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Consistency w/ directory structure Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move `MainMenuSheetlet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ColorPalette` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * whoopsie Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Remove most sheet-specific sheetlets Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * yap Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * MASSIVE resharper skill issue Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * actually use `ISheetletConfig` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * have specific sheetlet be specific Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `GetResourceOr` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * cleanup & move / remove `IPalette`s Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * actually do specific stylesheets correctly & fix tooltips Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * cleanup & logging Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move `FontKind` and `FontKindExtensions` to their own files Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `InterfaceStylesheet` to `SystemStylesheet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * change `ButtonHovered` etc to `PseudoHovered` etc Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * give the palettes fun names Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `StyleSpace` is no more Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * It should compile now! I am now going to bed (fr) if it fails it fails Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * make squiggly red line go away Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * add additional type restrictions to sheetlets * `CommonStylesheet` * minor cleanup * Make `GetSheetletRules` not horrible * wait this was duplicating style rules. oops! * move some sheetlets to their associated xamls * oh wait apparently that was important * review pass 1 * review pass 2 (font & color stuff) * review pass 3: remove unused stuff / filename fix * fix warnings & "replace cast with explicit variable type" * move `Palette` stuff to its own directory * tweak colors (they're different now that I actually fixed the OKlab thing) * review pass 4: little things * make window close button grey before hovering * refactor `HLine` to make it less terrible and allow it to be styled * fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding * band-aid missing references in `StyleNano` * move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper` * remove dictionary field from `IStylesheetManager` * Add check for unloaded sheetlets * style tweaks to satisfy OCD * I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow` * tweak palettes for like the fourth time * construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete * rename `BackgroundPanel` classes for consistency * tweak window / `ListContainer` * oh right you use `///` not `/**` * font system is bad, make it temporary * acknowledge Divider funkyness * remove use of class `Disabled` * `ColorPalette` allow overriding colors with brace initialization * review pass again * tweak disabled button colors * `StatusPalette` tweaks * typo * Make squiggly red line go away * Delete `Redux` * Remove all references to `Redux` * make red less radioactive * Store stylesheet name inside stylesheet class * fix merge errors * use RT's Oklab support instead * shuffle around `StylesheetManager` fields * apply stylesheets based off `StylesheetComponent` * simplify `ColorPalette` construction * add todo for `SheetletConfigType` * `OptionButton` has a background color now * fix disabled buttons * sigh (red color palette fixed) * make `ItemList` use primary palette * Revert "apply stylesheets based off `StylesheetComponent`" This reverts commitc05b147da8. * dead code removal * buttons are green when pressed (we need togglebuttons) --------- Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
537 lines
17 KiB
C#
537 lines
17 KiB
C#
using Content.Client.Stylesheets;
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using Content.Shared.Power;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Utility;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Numerics;
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namespace Content.Client.Power;
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public sealed partial class PowerMonitoringWindow
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{
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private SpriteSpecifier.Texture _sourceIcon = new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/PowerMonitoring/source_arrow.png"));
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private SpriteSpecifier.Texture _loadIconPath = new SpriteSpecifier.Texture(new ResPath("/Textures/Interface/PowerMonitoring/load_arrow.png"));
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private bool _autoScrollActive = false;
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private bool _autoScrollAwaitsUpdate = false;
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private void UpdateWindowConsoleEntry
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(BoxContainer masterContainer,
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int index,
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PowerMonitoringConsoleEntry entry,
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PowerMonitoringConsoleEntry[] focusSources,
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PowerMonitoringConsoleEntry[] focusLoads)
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{
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UpdateWindowConsoleEntry(masterContainer, index, entry);
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var windowEntry = masterContainer.GetChild(index) as PowerMonitoringWindowEntry;
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// If we exit here, something was added to the container that shouldn't have been added
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if (windowEntry == null)
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return;
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// Update sources and loads
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UpdateEntrySourcesOrLoads(masterContainer, windowEntry.SourcesContainer, focusSources, _sourceIcon);
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UpdateEntrySourcesOrLoads(masterContainer, windowEntry.LoadsContainer, focusLoads, _loadIconPath);
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windowEntry.MainContainer.Visible = true;
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}
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private void UpdateWindowConsoleEntry(BoxContainer masterContainer, int index, PowerMonitoringConsoleEntry entry)
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{
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PowerMonitoringWindowEntry? windowEntry;
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// Add missing children
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if (index >= masterContainer.ChildCount)
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{
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// Add basic entry
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windowEntry = new PowerMonitoringWindowEntry(entry);
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masterContainer.AddChild(windowEntry);
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// Selection action
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windowEntry.Button.OnButtonUp += args =>
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{
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windowEntry.SourcesContainer.RemoveAllChildren();
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windowEntry.LoadsContainer.RemoveAllChildren();
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ButtonAction(windowEntry, masterContainer);
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};
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}
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else
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{
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windowEntry = masterContainer.GetChild(index) as PowerMonitoringWindowEntry;
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}
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// If we exit here, something was added to the container that shouldn't have been added
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if (windowEntry == null)
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return;
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windowEntry.NetEntity = entry.NetEntity;
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windowEntry.Entry = entry;
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windowEntry.MainContainer.Visible = false;
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UpdateWindowEntryButton(entry.NetEntity, windowEntry.Button, entry);
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}
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public void UpdateWindowEntryButton(NetEntity netEntity, PowerMonitoringButton button, PowerMonitoringConsoleEntry entry)
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{
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if (!netEntity.IsValid())
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return;
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if (entry.MetaData == null)
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return;
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// Update button style
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if (netEntity == _focusEntity)
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button.AddStyleClass(StyleClass.Positive);
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else
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button.RemoveStyleClass(StyleClass.Positive);
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// Update sprite
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if (entry.MetaData.Value.SpritePath != string.Empty && entry.MetaData.Value.SpriteState != string.Empty)
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button.TextureRect.Texture = _spriteSystem.Frame0(new SpriteSpecifier.Rsi(new ResPath(entry.MetaData.Value.SpritePath), entry.MetaData.Value.SpriteState));
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// Update name
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var name = Loc.GetString(entry.MetaData.Value.EntityName);
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button.NameLocalized.Text = name;
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// Update tool tip
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button.ToolTip = Loc.GetString(name);
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// Update power value
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// Don't use SI prefixes, just give the number in W, so that it is readily apparent which consumer is using a lot of power.
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button.PowerValue.Text = Loc.GetString("power-monitoring-window-button-value", ("value", Math.Round(entry.PowerValue).ToString("N0")));
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// Update battery level if applicable
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if (entry.BatteryLevel != null)
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{
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button.BatteryLevel.Value = entry.BatteryLevel.Value;
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button.BatteryLevel.Visible = true;
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button.BatteryPercentage.Text = entry.BatteryLevel.Value.ToString("P0");
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button.BatteryPercentage.Visible = true;
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// Set progress bar color based on percentage
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var color = Color.FromHsv(new Vector4(entry.BatteryLevel.Value * 0.33f, 1, 1, 1));
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button.BatteryLevel.ForegroundStyleBoxOverride = new StyleBoxFlat { BackgroundColor = color };
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}
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else
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{
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button.BatteryLevel.Visible = false;
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button.BatteryPercentage.Visible = false;
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}
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}
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private void UpdateEntrySourcesOrLoads(BoxContainer masterContainer, BoxContainer currentContainer, PowerMonitoringConsoleEntry[]? entries, SpriteSpecifier.Texture icon)
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{
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if (currentContainer == null)
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return;
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if (entries == null || entries.Length == 0)
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{
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currentContainer.RemoveAllChildren();
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return;
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}
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// Remove excess children
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while (currentContainer.ChildCount > entries.Length)
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{
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currentContainer.RemoveChild(currentContainer.GetChild(currentContainer.ChildCount - 1));
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}
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// Add missing children
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while (currentContainer.ChildCount < entries.Length)
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{
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var entry = entries[currentContainer.ChildCount];
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var subEntry = new PowerMonitoringWindowSubEntry(entry);
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currentContainer.AddChild(subEntry);
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// Selection action
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subEntry.Button.OnButtonUp += args => { ButtonAction(subEntry, masterContainer); };
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}
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if (!_entManager.TryGetComponent<PowerMonitoringConsoleComponent>(Entity, out var console))
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return;
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// Update all children
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foreach (var child in currentContainer.Children)
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{
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if (child is not PowerMonitoringWindowSubEntry)
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continue;
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var castChild = (PowerMonitoringWindowSubEntry) child;
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if (castChild == null)
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continue;
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if (castChild.Icon != null)
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castChild.Icon.Texture = _spriteSystem.Frame0(icon);
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var entry = entries[child.GetPositionInParent()];
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castChild.NetEntity = entry.NetEntity;
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castChild.Entry = entry;
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UpdateWindowEntryButton(entry.NetEntity, castChild.Button, entries.ElementAt(child.GetPositionInParent()));
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}
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}
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private void ButtonAction(PowerMonitoringWindowBaseEntry entry, BoxContainer masterContainer)
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{
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// Toggle off button?
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if (entry.NetEntity == _focusEntity)
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{
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entry.Button.RemoveStyleClass(StyleClass.Positive);
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_focusEntity = null;
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// Request an update from the power monitoring system
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SendPowerMonitoringConsoleMessageAction?.Invoke(null, entry.Entry.Group);
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return;
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}
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// Otherwise, toggle on
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entry.Button.AddStyleClass(StyleClass.Positive);
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ActivateAutoScrollToFocus();
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// Toggle off the old button (if applicable)
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if (_focusEntity != null)
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{
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foreach (PowerMonitoringWindowEntry sibling in masterContainer.Children)
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{
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if (sibling.NetEntity == _focusEntity)
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{
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sibling.Button.RemoveStyleClass(StyleClass.Positive);
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break;
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}
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}
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}
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// Center the nav map on selected entity
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_focusEntity = entry.NetEntity;
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if (!NavMap.TrackedEntities.TryGetValue(entry.NetEntity, out var blip))
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return;
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NavMap.CenterToCoordinates(blip.Coordinates);
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// Switch tabs
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SwitchTabsBasedOnPowerMonitoringConsoleGroup(entry.Entry.Group);
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// Send an update from the power monitoring system
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SendPowerMonitoringConsoleMessageAction?.Invoke(_focusEntity, entry.Entry.Group);
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}
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private void ActivateAutoScrollToFocus()
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{
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_autoScrollActive = false;
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_autoScrollAwaitsUpdate = true;
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}
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private bool TryGetNextScrollPosition([NotNullWhen(true)] out float? nextScrollPosition)
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{
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nextScrollPosition = null;
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var scroll = MasterTabContainer.Children.ElementAt(MasterTabContainer.CurrentTab) as ScrollContainer;
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if (scroll == null)
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return false;
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var container = scroll.Children.ElementAt(0) as BoxContainer;
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if (container == null || container.Children.Count() == 0)
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return false;
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// Exit if the heights of the children haven't been initialized yet
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if (!container.Children.Any(x => x.Height > 0))
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return false;
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nextScrollPosition = 0;
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foreach (var control in container.Children)
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{
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if (control == null || control is not PowerMonitoringWindowEntry)
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continue;
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if (((PowerMonitoringWindowEntry) control).NetEntity == _focusEntity)
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return true;
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nextScrollPosition += control.Height;
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}
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// Failed to find control
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nextScrollPosition = null;
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return false;
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}
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private void AutoScrollToFocus()
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{
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if (!_autoScrollActive)
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return;
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var scroll = MasterTabContainer.Children.ElementAt(MasterTabContainer.CurrentTab) as ScrollContainer;
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if (scroll == null)
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return;
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if (!TryGetNextScrollPosition(out float? nextScrollPosition))
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return;
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scroll.VScrollTarget = nextScrollPosition.Value;
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if (MathHelper.CloseToPercent(scroll.VScroll, scroll.VScrollTarget))
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_autoScrollActive = false;
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}
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private void UpdateWarningLabel(PowerMonitoringFlags flags)
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{
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if (flags == PowerMonitoringFlags.None)
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{
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SystemWarningPanel.Visible = false;
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return;
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}
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var msg = new FormattedMessage();
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if ((flags & PowerMonitoringFlags.RoguePowerConsumer) != 0)
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{
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SystemWarningPanel.PanelOverride = new StyleBoxFlat
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{
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BackgroundColor = Color.Red,
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BorderColor = Color.DarkRed,
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BorderThickness = new Thickness(2),
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};
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msg.AddMarkupOrThrow(Loc.GetString("power-monitoring-window-rogue-power-consumer"));
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SystemWarningPanel.Visible = true;
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}
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else if ((flags & PowerMonitoringFlags.PowerNetAbnormalities) != 0)
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{
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SystemWarningPanel.PanelOverride = new StyleBoxFlat
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{
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BackgroundColor = Color.Orange,
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BorderColor = Color.DarkOrange,
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BorderThickness = new Thickness(2),
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};
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msg.AddMarkupOrThrow(Loc.GetString("power-monitoring-window-power-net-abnormalities"));
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SystemWarningPanel.Visible = true;
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}
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SystemWarningLabel.SetMessage(msg);
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}
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private void SwitchTabsBasedOnPowerMonitoringConsoleGroup(PowerMonitoringConsoleGroup group)
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{
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switch (group)
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{
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case PowerMonitoringConsoleGroup.Generator:
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MasterTabContainer.CurrentTab = 0; break;
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case PowerMonitoringConsoleGroup.SMES:
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MasterTabContainer.CurrentTab = 1; break;
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case PowerMonitoringConsoleGroup.Substation:
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MasterTabContainer.CurrentTab = 2; break;
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case PowerMonitoringConsoleGroup.APC:
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MasterTabContainer.CurrentTab = 3; break;
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}
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}
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private PowerMonitoringConsoleGroup GetCurrentPowerMonitoringConsoleGroup()
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{
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return (PowerMonitoringConsoleGroup) MasterTabContainer.CurrentTab;
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}
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}
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public sealed class PowerMonitoringWindowEntry : PowerMonitoringWindowBaseEntry
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{
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public BoxContainer MainContainer;
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public BoxContainer SourcesContainer;
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public BoxContainer LoadsContainer;
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public PowerMonitoringWindowEntry(PowerMonitoringConsoleEntry entry) : base(entry)
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{
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Entry = entry;
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// Alignment
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Orientation = LayoutOrientation.Vertical;
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HorizontalExpand = true;
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// Update selection button
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Button.StyleClasses.Add("OpenLeft");
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AddChild(Button);
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// Grid container to hold sub containers
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MainContainer = new BoxContainer()
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{
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Orientation = LayoutOrientation.Vertical,
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HorizontalExpand = true,
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Margin = new Thickness(8, 0, 0, 0),
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Visible = false,
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};
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AddChild(MainContainer);
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// Grid container to hold the list of sources when selected
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SourcesContainer = new BoxContainer()
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{
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Orientation = LayoutOrientation.Vertical,
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HorizontalExpand = true,
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};
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MainContainer.AddChild(SourcesContainer);
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// Grid container to hold the list of loads when selected
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LoadsContainer = new BoxContainer()
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{
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Orientation = LayoutOrientation.Vertical,
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HorizontalExpand = true,
|
|
};
|
|
|
|
MainContainer.AddChild(LoadsContainer);
|
|
}
|
|
}
|
|
|
|
public sealed class PowerMonitoringWindowSubEntry : PowerMonitoringWindowBaseEntry
|
|
{
|
|
public TextureRect? Icon;
|
|
|
|
public PowerMonitoringWindowSubEntry(PowerMonitoringConsoleEntry entry) : base(entry)
|
|
{
|
|
Orientation = LayoutOrientation.Horizontal;
|
|
HorizontalExpand = true;
|
|
|
|
// Source/load icon
|
|
Icon = new TextureRect()
|
|
{
|
|
VerticalAlignment = VAlignment.Center,
|
|
Margin = new Thickness(0, 0, 2, 0),
|
|
};
|
|
|
|
AddChild(Icon);
|
|
|
|
// Selection button
|
|
Button.StyleClasses.Add("OpenBoth");
|
|
AddChild(Button);
|
|
}
|
|
}
|
|
|
|
public abstract class PowerMonitoringWindowBaseEntry : BoxContainer
|
|
{
|
|
public NetEntity NetEntity;
|
|
public PowerMonitoringConsoleEntry Entry;
|
|
public PowerMonitoringButton Button;
|
|
|
|
public PowerMonitoringWindowBaseEntry(PowerMonitoringConsoleEntry entry)
|
|
{
|
|
Entry = entry;
|
|
|
|
// Add selection button (properties set by derivative classes)
|
|
Button = new PowerMonitoringButton();
|
|
}
|
|
}
|
|
|
|
public sealed class PowerMonitoringButton : Button
|
|
{
|
|
public BoxContainer MainContainer;
|
|
public TextureRect TextureRect;
|
|
public Label NameLocalized;
|
|
|
|
public ProgressBar BatteryLevel;
|
|
public PanelContainer BackgroundPanel;
|
|
public Label BatteryPercentage;
|
|
|
|
public Label PowerValue;
|
|
|
|
public PowerMonitoringButton()
|
|
{
|
|
HorizontalExpand = true;
|
|
VerticalExpand = true;
|
|
Margin = new Thickness(0f, 1f, 0f, 1f);
|
|
|
|
MainContainer = new BoxContainer()
|
|
{
|
|
Orientation = BoxContainer.LayoutOrientation.Horizontal,
|
|
HorizontalExpand = true,
|
|
SetHeight = 32f,
|
|
};
|
|
|
|
AddChild(MainContainer);
|
|
|
|
TextureRect = new TextureRect()
|
|
{
|
|
HorizontalAlignment = HAlignment.Center,
|
|
VerticalAlignment = VAlignment.Center,
|
|
SetSize = new Vector2(32f, 32f),
|
|
Margin = new Thickness(0f, 0f, 5f, 0f),
|
|
};
|
|
|
|
MainContainer.AddChild(TextureRect);
|
|
|
|
NameLocalized = new Label()
|
|
{
|
|
HorizontalExpand = true,
|
|
ClipText = true,
|
|
};
|
|
|
|
MainContainer.AddChild(NameLocalized);
|
|
|
|
BatteryLevel = new ProgressBar()
|
|
{
|
|
SetWidth = 47f,
|
|
SetHeight = 20f,
|
|
Margin = new Thickness(15, 0, 0, 0),
|
|
MaxValue = 1,
|
|
Visible = false,
|
|
BackgroundStyleBoxOverride = new StyleBoxFlat { BackgroundColor = Color.Black },
|
|
};
|
|
|
|
MainContainer.AddChild(BatteryLevel);
|
|
|
|
BackgroundPanel = new PanelContainer
|
|
{
|
|
// Draw a half-transparent box over the battery level to make the text more readable.
|
|
PanelOverride = new StyleBoxFlat
|
|
{
|
|
BackgroundColor = new Color(0, 0, 0, 0.9f)
|
|
},
|
|
HorizontalAlignment = HAlignment.Center,
|
|
VerticalAlignment = VAlignment.Center,
|
|
HorizontalExpand = true,
|
|
VerticalExpand = true,
|
|
// Box is undersized perfectly compared to the progress bar, so a little bit of the unaffected progress bar is visible.
|
|
SetSize = new Vector2(43f, 16f)
|
|
};
|
|
|
|
BatteryLevel.AddChild(BackgroundPanel);
|
|
|
|
BatteryPercentage = new Label()
|
|
{
|
|
VerticalAlignment = VAlignment.Center,
|
|
HorizontalAlignment = HAlignment.Center,
|
|
Align = Label.AlignMode.Center,
|
|
SetWidth = 45f,
|
|
MinWidth = 20f,
|
|
Margin = new Thickness(10, -4, 10, 0),
|
|
ClipText = true,
|
|
Visible = false,
|
|
};
|
|
|
|
BackgroundPanel.AddChild(BatteryPercentage);
|
|
|
|
PowerValue = new Label()
|
|
{
|
|
HorizontalAlignment = HAlignment.Right,
|
|
Align = Label.AlignMode.Right,
|
|
SetWidth = 80f,
|
|
Margin = new Thickness(10, 0, 0, 0),
|
|
ClipText = true,
|
|
};
|
|
|
|
MainContainer.AddChild(PowerValue);
|
|
}
|
|
}
|