mirror of
https://github.com/space-wizards/space-station-14.git
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* Apply patch1777eea9a4..6b32bb2b14Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * make red squiggly line go away Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Add todo list Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Add palette to `TextureButton` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Rename `PalettedButtonSheetlet` to `NTButtonSheetlet` and move useful methods to `ButtonSheetlet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * migrate `ContextMenu` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * tweak NT colors * New stylesheet: `InterfaceStylesheet` & `InterfaceTooltipSheetlet` * Move inheritance of `IButtonConfig` to `NanotransenStylesheet.Buttons` * move `MenuButtonSheetlet` & actually implement `InterfaceStylesheet` correctly Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * tweak color & update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * chat is this real (update chat palette) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Update todo Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `SmallButton` and remove some obsolete things from `StyleNano` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `StyleClasses` to `StyleClass` so `Stylesheets.Redux.StyleClasses` syntax is dead Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * replace `ButtonColorGreen` with `Positive` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `Placeholder` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Examine popup buttons Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * move over more things & cleanup `StyleNano` more (under 1000 lines!!!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Remove some more redundant stuff Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Undo style change for chat window Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * paper editing works now Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `OptionButton` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ListContainer`, move `DefaultWindow` styles (for now) & more cleanup Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * fix `ActionButton` not having highlighting Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * remove imports of `Robust.Client.UserInterface.StylesheetHelpers` & format Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ButtonBig` and more cleanup Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move items inheriting from `ISheetletConfig` into their own directory Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Cleanup & move `Label` styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Action search box styles Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Moved, stuff is Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `LabelSubtext` to `LabelSubText` & move more stuff (were almost there!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * yap & move over MORE stuff (just like one thing left!!!) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Change status classes to appropriate existing classes Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * remove remaining references to `StyleNano` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Fix some hardcoding & broken code, `GetFromControl` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Scrollbars! Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * chores Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * clean up `StyleClass.cs` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ItemListSheetlet` refactor Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * more chores! Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Consistency w/ directory structure Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move `MainMenuSheetlet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `ColorPalette` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * whoopsie Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Remove most sheet-specific sheetlets Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * fix warnings, cleanup, & fix scrollbar (this is why we fix warnings boys) Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * yap Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * MASSIVE resharper skill issue Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * actually use `ISheetletConfig` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * have specific sheetlet be specific Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `GetResourceOr` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * cleanup & move / remove `IPalette`s Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * actually do specific stylesheets correctly & fix tooltips Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * cleanup & logging Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * Move `FontKind` and `FontKindExtensions` to their own files Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * rename `InterfaceStylesheet` to `SystemStylesheet` Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * change `ButtonHovered` etc to `PseudoHovered` etc Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * give the palettes fun names Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * `StyleSpace` is no more Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * It should compile now! I am now going to bed (fr) if it fails it fails Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * make squiggly red line go away Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> * add additional type restrictions to sheetlets * `CommonStylesheet` * minor cleanup * Make `GetSheetletRules` not horrible * wait this was duplicating style rules. oops! * move some sheetlets to their associated xamls * oh wait apparently that was important * review pass 1 * review pass 2 (font & color stuff) * review pass 3: remove unused stuff / filename fix * fix warnings & "replace cast with explicit variable type" * move `Palette` stuff to its own directory * tweak colors (they're different now that I actually fixed the OKlab thing) * review pass 4: little things * make window close button grey before hovering * refactor `HLine` to make it less terrible and allow it to be styled * fix `NanoHeading` (it's been broken for a while whoops) and cleanup hardcoding * band-aid missing references in `StyleNano` * move `StyleBox` generating functions out of `IButtonSheetlet` into `StyleBoxHelper` * remove dictionary field from `IStylesheetManager` * Add check for unloaded sheetlets * style tweaks to satisfy OCD * I somehow missed this: `Caution` styleclass replaced with `negative`, refactor `PowerChargeWindow` * tweak palettes for like the fourth time * construct `StyleNano` / `StyleSpace` in `StylesheetManager` and mark them as obsolete * rename `BackgroundPanel` classes for consistency * tweak window / `ListContainer` * oh right you use `///` not `/**` * font system is bad, make it temporary * acknowledge Divider funkyness * remove use of class `Disabled` * `ColorPalette` allow overriding colors with brace initialization * review pass again * tweak disabled button colors * `StatusPalette` tweaks * typo * Make squiggly red line go away * Delete `Redux` * Remove all references to `Redux` * make red less radioactive * Store stylesheet name inside stylesheet class * fix merge errors * use RT's Oklab support instead * shuffle around `StylesheetManager` fields * apply stylesheets based off `StylesheetComponent` * simplify `ColorPalette` construction * add todo for `SheetletConfigType` * `OptionButton` has a background color now * fix disabled buttons * sigh (red color palette fixed) * make `ItemList` use primary palette * Revert "apply stylesheets based off `StylesheetComponent`" This reverts commitc05b147da8. * dead code removal * buttons are green when pressed (we need togglebuttons) --------- Signed-off-by: Brandon Li <sirbrandonthenerd@gmail.com> Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
205 lines
6.6 KiB
C#
205 lines
6.6 KiB
C#
using System.Linq;
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using Content.Client.Stylesheets;
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using Content.Shared.CCVar;
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using Content.Shared.Dataset;
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using Robust.Client.AutoGenerated;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Configuration;
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using Robust.Shared.IoC;
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using Robust.Shared.Timing;
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using Robust.Shared.Network;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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namespace Content.Client.Launcher
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{
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[GenerateTypedNameReferences]
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public sealed partial class LauncherConnectingGui : Control
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{
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private const float RedialWaitTimeSeconds = 15f;
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private readonly LauncherConnecting _state;
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private float _waitTime;
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// Pressing reconnect will redial instead of simply reconnecting.
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private bool _redial;
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private readonly IRobustRandom _random;
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private readonly IPrototypeManager _prototype;
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private readonly IConfigurationManager _cfg;
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private readonly IClipboardManager _clipboard;
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public LauncherConnectingGui(LauncherConnecting state, IRobustRandom random,
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IPrototypeManager prototype, IConfigurationManager config, IClipboardManager clipboard)
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{
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_state = state;
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_random = random;
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_prototype = prototype;
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_cfg = config;
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_clipboard = clipboard;
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RobustXamlLoader.Load(this);
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LayoutContainer.SetAnchorPreset(this, LayoutContainer.LayoutPreset.Wide);
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Stylesheet = IoCManager.Resolve<IStylesheetManager>().SheetSystem;
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ChangeLoginTip();
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RetryButton.OnPressed += ReconnectButtonPressed;
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ReconnectButton.OnPressed += ReconnectButtonPressed;
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CopyButton.OnPressed += CopyButtonPressed;
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CopyButtonDisconnected.OnPressed += CopyButtonDisconnectedPressed;
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ExitButton.OnPressed += _ => _state.Exit();
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var addr = state.Address;
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if (addr != null)
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ConnectingAddress.Text = addr;
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state.PageChanged += OnPageChanged;
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state.ConnectFailReasonChanged += ConnectFailReasonChanged;
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state.ConnectionStateChanged += ConnectionStateChanged;
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state.ConnectFailed += HandleDisconnectReason;
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ConnectionStateChanged(state.ConnectionState);
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// Redial flag setup
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var edim = IoCManager.Resolve<ExtendedDisconnectInformationManager>();
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edim.LastNetDisconnectedArgsChanged += LastNetDisconnectedArgsChanged;
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LastNetDisconnectedArgsChanged(edim.LastNetDisconnectedArgs);
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}
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// Just button, there's only one at once anyways :)
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private void ReconnectButtonPressed(BaseButton.ButtonEventArgs args)
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{
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if (_redial)
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{
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// Redial shouldn't fail, but if it does, try a reconnect (maybe we're being run from debug)
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if (_state.Redial())
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return;
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}
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_state.RetryConnect();
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}
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private void CopyButtonPressed(BaseButton.ButtonEventArgs args)
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{
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CopyText(ConnectFailReason.Text);
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}
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private void CopyButtonDisconnectedPressed(BaseButton.ButtonEventArgs args)
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{
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CopyText(DisconnectReason.Text);
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}
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private void CopyText(string? text)
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{
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if (!string.IsNullOrEmpty(text))
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{
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_clipboard.SetText(text);
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}
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}
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private void ConnectFailReasonChanged(string? reason)
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{
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ConnectFailReason.SetMessage(reason == null
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? ""
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: Loc.GetString("connecting-fail-reason", ("reason", reason)));
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}
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private void LastNetDisconnectedArgsChanged(NetDisconnectedArgs? args)
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{
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HandleDisconnectReason(args);
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}
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private void HandleDisconnectReason(INetStructuredReason? reason)
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{
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if (reason == null)
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{
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_waitTime = 0;
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_redial = false;
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}
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else
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{
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_redial = reason.RedialFlag;
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if (reason.Message.Int32Of("delay") is { } delay)
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{
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_waitTime = delay;
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}
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else if (_redial)
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{
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_waitTime = RedialWaitTimeSeconds;
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}
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}
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}
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private void ChangeLoginTip()
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{
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var tipsDataset = _cfg.GetCVar(CCVars.LoginTipsDataset);
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var loginTipsEnabled = _prototype.TryIndex<LocalizedDatasetPrototype>(tipsDataset, out var tips);
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LoginTips.Visible = loginTipsEnabled;
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if (!loginTipsEnabled)
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{
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return;
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}
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var tipList = tips!.Values;
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if (tipList.Count == 0)
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return;
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var randomIndex = _random.Next(tipList.Count);
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var tip = tipList[randomIndex];
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LoginTip.SetMessage(Loc.GetString(tip));
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LoginTipTitle.Text = Loc.GetString("connecting-window-tip", ("numberTip", randomIndex));
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}
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protected override void FrameUpdate(FrameEventArgs args)
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{
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base.FrameUpdate(args);
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var button = _state.CurrentPage == LauncherConnecting.Page.ConnectFailed
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? RetryButton
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: ReconnectButton;
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_waitTime -= args.DeltaSeconds;
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if (_waitTime <= 0)
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{
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button.Disabled = false;
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var key = _redial
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? "connecting-redial"
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: _state.CurrentPage == LauncherConnecting.Page.ConnectFailed
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? "connecting-reconnect"
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: "connecting-retry";
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button.Text = Loc.GetString(key);
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}
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else
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{
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button.Disabled = true;
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button.Text = Loc.GetString("connecting-redial-wait", ("time", _waitTime.ToString("00.000")));
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}
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}
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private void OnPageChanged(LauncherConnecting.Page page)
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{
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ConnectingStatus.Visible = page == LauncherConnecting.Page.Connecting;
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ConnectFail.Visible = page == LauncherConnecting.Page.ConnectFailed;
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Disconnected.Visible = page == LauncherConnecting.Page.Disconnected;
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if (page == LauncherConnecting.Page.Disconnected)
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DisconnectReason.Text = _state.LastDisconnectReason;
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}
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private void ConnectionStateChanged(ClientConnectionState state)
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{
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ConnectStatus.Text = Loc.GetString($"connecting-state-{state}");
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}
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}
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}
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