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Class GameplayStateLoadController

Inheritance
System.Object
Robust.Client.UserInterface.Controllers.UIController
GameplayStateLoadController
Implements
Robust.Shared.GameObjects.IEntityEventSubscriber
Namespace: Content.Client.UserInterface.Systems.Gameplay
Assembly: Content.Client.dll
Syntax
public sealed class GameplayStateLoadController : UIController, IEntityEventSubscriber

Fields

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OnScreenLoad

Declaration
public Action? OnScreenLoad
Field Value
Type Description
System.Nullable<Action>
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OnScreenUnload

Declaration
public Action? OnScreenUnload
Field Value
Type Description
System.Nullable<Action>

Methods

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LoadScreen()

Declaration
public void LoadScreen()
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UnloadScreen()

Declaration
public void UnloadScreen()

Implements

Robust.Shared.GameObjects.IEntityEventSubscriber
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