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Class ToggleableLightVisualsSystem

Inheritance
System.Object
Robust.Shared.GameObjects.EntitySystem
Robust.Client.GameObjects.VisualizerSystem<ToggleableLightVisualsComponent>
ToggleableLightVisualsSystem
Implements
Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
Namespace: Content.Client.Toggleable
Assembly: Content.Client.dll
Syntax
public sealed class ToggleableLightVisualsSystem : VisualizerSystem<ToggleableLightVisualsComponent>, IEntitySystem, IEntityEventSubscriber, IPostInjectInit

Methods

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Initialize()

Declaration
public override void Initialize()
Overrides
Robust.Client.GameObjects.VisualizerSystem<Content.Client.Toggleable.ToggleableLightVisualsComponent>.Initialize()
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OnAppearanceChange(EntityUid, ToggleableLightVisualsComponent, ref AppearanceChangeEvent)

Declaration
protected override void OnAppearanceChange(EntityUid uid, ToggleableLightVisualsComponent component, ref AppearanceChangeEvent args)
Parameters
Type Name Description
EntityUid uid
ToggleableLightVisualsComponent component
Robust.Client.GameObjects.AppearanceChangeEvent args

Implements

Robust.Shared.GameObjects.IEntitySystem
Robust.Shared.GameObjects.IEntityEventSubscriber
Robust.Shared.IoC.IPostInjectInit
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